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273 lines
7.4 KiB
273 lines
7.4 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.objects.AbstractCharacter;
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import engine.objects.Building;
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public class ModifyHealthMsg extends ClientNetMsg {
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private int trains;
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private int unknownID; //effectID
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private int sourceType;
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private int sourceID;
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private int targetType;
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private int targetID;
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private int omitFromChat = 0; //1 heal, 0 hurt?
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private int unknown03 = 0; //0=normalCast, 1to4=powerFailed, 5=targetIsImmune, 6=targetResisted
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private int unknown04 = -1;
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private int unknown05 = 0;
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private byte unknownByte = (byte) 0; //0
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private int powerID;
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private String powerName;
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private float health;
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private float healthMod;
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private float mana;
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private float manaMod;
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private float stamina;
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private float staminaMod;
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/**
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* This is the general purpose constructor.
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*/
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public ModifyHealthMsg(AbstractCharacter source, Building target, float healthMod, float manaMod, float staminaMod, int powerID, String powerName, int trains, int effectID) {
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super(Protocol.POWERACTIONDD);
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if (source != null) {
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this.sourceType = source.getObjectType().ordinal();
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this.sourceID = source.getObjectUUID();
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} else {
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this.sourceType = 0;
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this.sourceID = 0;
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}
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if (target != null) {
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this.targetType = target.getObjectType().ordinal();
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this.targetID = target.getObjectUUID();
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this.health = target.getCurrentHitpoints();
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this.healthMod = healthMod;
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this.mana = 0;
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this.manaMod = 0;
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this.stamina = 0;
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this.staminaMod = 0;
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} else {
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this.targetType = 0;
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this.targetID = 0;
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this.health = 0;
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this.healthMod = 0;
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this.mana = 0;
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this.manaMod = 0;
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this.stamina = 0;
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this.staminaMod = 0;
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}
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this.unknownID = effectID;
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this.trains = trains;
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this.powerID = powerID;
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this.powerName = powerName;
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this.omitFromChat = 0;
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}
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public ModifyHealthMsg(AbstractCharacter source, AbstractCharacter target, float healthMod, float manaMod, float staminaMod, int powerID, String powerName, int trains, int effectID) {
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super(Protocol.POWERACTIONDD);
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if (source != null) {
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this.sourceType = source.getObjectType().ordinal();
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this.sourceID = source.getObjectUUID();
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} else {
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this.sourceType = 0;
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this.sourceID = 0;
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}
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if (target != null) {
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this.targetType = target.getObjectType().ordinal();
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this.targetID = target.getObjectUUID();
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this.health = target.getCurrentHitpoints();
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this.healthMod = healthMod;
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this.mana = target.getMana();
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this.manaMod = manaMod;
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this.stamina = target.getStamina();
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this.staminaMod = staminaMod;
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} else {
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this.targetType = 0;
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this.targetID = 0;
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this.health = 0;
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this.healthMod = 0;
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this.mana = 0;
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this.manaMod = 0;
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this.stamina = 0;
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this.staminaMod = 0;
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}
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this.unknownID = effectID;
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this.trains = trains;
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this.powerID = powerID;
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this.powerName = powerName;
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this.omitFromChat = 0;
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}
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//called for kills
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public ModifyHealthMsg(AbstractCharacter source, AbstractCharacter target, int powerID, String powerName, int trains, int effectID) {
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super(Protocol.POWERACTIONDD);
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if (source != null) {
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this.sourceType = source.getObjectType().ordinal();
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this.sourceID = source.getObjectUUID();
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} else {
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this.sourceType = 0;
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this.sourceID = 0;
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}
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if (target != null) {
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this.targetType = target.getObjectType().ordinal();
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this.targetID = target.getObjectUUID();
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this.mana = target.getMana();
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this.stamina = target.getStamina();
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} else {
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this.targetType = 0;
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this.targetID = 0;
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this.mana = 0f;
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this.stamina = 0f;
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}
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this.health = -50f;
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this.healthMod = 0f;
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this.manaMod = 0f;
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this.staminaMod = 0f;
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this.omitFromChat = 0;
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this.unknownID = effectID;
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this.trains = trains;
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this.powerID = powerID;
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this.powerName = powerName;
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller.
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*/
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public ModifyHealthMsg(AbstractConnection origin, ByteBufferReader reader)
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{
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super(Protocol.POWERACTIONDD, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(this.trains);
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writer.putInt(this.unknownID);
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writer.putInt(this.sourceType);
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writer.putInt(this.sourceID);
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writer.putInt(this.targetType);
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writer.putInt(this.targetID);
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writer.putInt(this.omitFromChat);
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writer.putInt(this.unknown03);
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writer.putInt(this.unknown04);
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writer.putInt(this.unknown05);
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writer.put(this.unknownByte);
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writer.putInt(this.powerID);
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writer.putString(this.powerName);
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writer.putFloat(this.health);
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writer.putFloat(this.healthMod);
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writer.putFloat(this.mana);
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writer.putFloat(this.manaMod);
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writer.putFloat(this.stamina);
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writer.putFloat(this.staminaMod);
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}
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/**
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* Deserializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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this.trains = reader.getInt();
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this.unknownID = reader.getInt();
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this.sourceType = reader.getInt();
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this.sourceID = reader.getInt();
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this.targetType = reader.getInt();
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this.targetID = reader.getInt();
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this.omitFromChat = reader.getInt();
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this.unknown03 = reader.getInt();
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this.unknown04 = reader.getInt();
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this.unknown05 = reader.getInt();
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this.unknownByte = reader.get();
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this.powerID = reader.getInt();
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this.powerName = reader.getString();
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this.health = reader.getFloat();
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this.healthMod = reader.getFloat();
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this.mana = reader.getFloat();
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this.manaMod = reader.getFloat();
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this.stamina = reader.getFloat();
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this.staminaMod = reader.getFloat();
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}
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/**
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* @return the sourceType
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*/
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public int getSourceType() {
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return sourceType;
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}
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/**
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* @return the sourceID
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*/
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public int getSourceID() {
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return sourceID;
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}
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/**
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* @return the targetType
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*/
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public int getTargetType() {
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return targetType;
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}
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public float getHealthMod() {
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return healthMod;
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}
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public float getManaMod() {
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return manaMod;
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}
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public float getStaminaMod() {
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return manaMod;
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}
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/**
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* @return the targetID
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*/
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public int getTargetID() {
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return targetID;
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}
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public void setSourceType(int value) {
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this.sourceType = value;
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}
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public void setSourceID(int value) {
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this.sourceID = value;
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}
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public void setTargetType(int value) {
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this.targetType = value;
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}
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public void setTargetID(int value) {
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this.targetID = value;
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}
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public void setOmitFromChat(int value) {
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this.omitFromChat = value;
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}
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public void setUnknown03(int value) {
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this.unknown03 = value;
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}
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}
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