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116 lines
2.8 KiB
116 lines
2.8 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg;
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import engine.exception.SerializationException;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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/**
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* Buy from NPC msg
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*
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* @author Eighty
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*/
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public class SellToNPCMsg extends ClientNetMsg {
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int npcType;
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int npcID;
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int itemType;
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int itemID;
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int unknown01;
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/**
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* This is the general purpose constructor
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*/
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public SellToNPCMsg() {
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super(Protocol.SELLOBJECT);
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public SellToNPCMsg(AbstractConnection origin, ByteBufferReader reader)
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{
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super(Protocol.SELLOBJECT, origin, reader);
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}
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/**
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* Deserializes the subclass specific items to the supplied NetMsgWriter.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader)
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{
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this.npcType = reader.getInt();
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this.npcID = reader.getInt();
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this.itemType = reader.getInt();
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this.itemID = reader.getInt();
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this.unknown01 = reader.getInt();
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}
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/**
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* Serializes the subclass specific items from the supplied NetMsgReader.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer)
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throws SerializationException {
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writer.putInt(this.npcType);
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writer.putInt(this.npcID);
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writer.putInt(this.itemType);
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writer.putInt(this.itemID);
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writer.putInt(this.unknown01);
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}
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public int getNPCType() {
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return this.npcType;
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}
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public int getNPCID() {
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return this.npcID;
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}
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public int getItemType() {
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return this.itemType;
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}
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public int getItemID() {
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return this.itemID;
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}
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public int getUnknown01() {
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return this.unknown01;
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}
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public void setNPCType(int value) {
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this.npcType = value;
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}
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public void setNPCID(int value) {
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this.npcID = value;
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}
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public void setItemType(int value) {
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this.itemType = value;
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}
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public void setItemID(int value) {
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this.itemID = value;
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}
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public void setUnknown01(int value) {
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this.unknown01 = value;
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}
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}
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