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202 lines
5.4 KiB
202 lines
5.4 KiB
3 years ago
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.msg.guild;
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import engine.Enum.GameObjectType;
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import engine.net.AbstractConnection;
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import engine.net.ByteBufferReader;
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import engine.net.ByteBufferWriter;
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import engine.net.client.Protocol;
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import engine.net.client.msg.ClientNetMsg;
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import engine.objects.GuildTag;
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public class InviteToSubMsg extends ClientNetMsg {
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//12d67402 0000f062 56253600 0010b062 d7821800 00000000
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//10000000 4e006f0020006500720072006f00720020006d00650073007300610067006500
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//0a000000 03000000 07000000 a0000000 04000000
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//17000000 4800650072006f006500730020006f0066002000530065006100200044006f006700730020005200650073007400
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//0000200a 33000000 00000000 01000000
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//12d67402 0000d062 11fe1700 00009063 3ee91300 00000000
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//10000000 4e006f0020006500720072006f00720020006d00650073007300610067006500
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//08000000 08000000 07000000 96000000 0d000000
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//11000000 42006c006f006f00640020004d006f006f006e00200052006900730069006e006700
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//0000c006 64540000 01000000 00000000
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//12d67402 0000e062 db2d0000 00005063 116e1100 00000000
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//10000000 4e006f0020006500720072006f00720020006d00650073007300610067006500
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//05000000 11000000 0e000000 95000000 05000000
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//09000000 530074006f0072006d0068006f006c006400
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//0000c006 56300000 01000000 00000000
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private int sourceUUID;
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private int targetUUID;
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private int unknown01;
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private String message;
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private GuildTag gt;
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private String guildName;
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private int guildUUID;
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private int unknown02;
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private int unknown03;
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/**
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* This is the general purpose constructor.
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*/
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public InviteToSubMsg() {
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super(Protocol.INVITEGUILDFEALTY);
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this.message = "No error message";
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}
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/**
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* This constructor is used by NetMsgFactory. It attempts to deserialize the
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
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* past the limit) then this constructor Throws that Exception to the
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* caller.
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*/
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public InviteToSubMsg(AbstractConnection origin, ByteBufferReader reader) {
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super(Protocol.INVITEGUILDFEALTY, origin, reader);
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}
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/**
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* Serializes the subclass specific items to the supplied ByteBufferWriter.
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*/
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@Override
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protected void _serialize(ByteBufferWriter writer) {
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writer.putInt(GameObjectType.PlayerCharacter.ordinal());
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writer.putInt(this.sourceUUID);
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writer.putInt(GameObjectType.PlayerCharacter.ordinal());
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writer.putInt(this.targetUUID);
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writer.putInt(this.unknown01);
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writer.putString(this.message);
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writer.putInt(this.gt.backgroundColor01);
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writer.putInt(this.gt.backgroundColor02);
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writer.putInt(this.gt.symbolColor);
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writer.putInt(this.gt.symbol);
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writer.putInt(this.gt.backgroundDesign);
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writer.putString(this.guildName);
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writer.putInt(GameObjectType.Guild.ordinal());
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writer.putInt(this.guildUUID);
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writer.putInt(this.unknown02);
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writer.putInt(this.unknown03);
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}
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/**
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* Deserializes the subclass specific items from the supplied ByteBufferReader.
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*/
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@Override
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protected void _deserialize(ByteBufferReader reader) {
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reader.getInt();
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this.sourceUUID = reader.getInt();
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reader.getInt();
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this.targetUUID = reader.getInt();
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this.unknown01 = reader.getInt();
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this.message = reader.getString();
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this.gt = new GuildTag(reader);
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this.guildName = reader.getString();
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reader.getInt(); // Padding for Object Type
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this.guildUUID = reader.getInt();
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this.unknown02 = reader.getInt();
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this.unknown03 = reader.getInt();
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}
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public GuildTag getGuildTag() {
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return this.gt;
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}
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public void setGuildTag(GuildTag gt) {
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this.gt = gt;
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}
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/**
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* @return the sourceUUID
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*/
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public int getSourceUUID() {
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return sourceUUID;
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}
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/**
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* @return the targetUUID
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*/
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public int getTargetUUID() {
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return targetUUID;
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}
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/**
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* @return the unknown01
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*/
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public int getUnknown01() {
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return unknown01;
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}
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/**
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* @param unknown01
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* the unknown01 to set
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*/
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public void setUnknown01(int unknown01) {
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this.unknown01 = unknown01;
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}
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/**
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* @return the message
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*/
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public String getMessage() {
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return message;
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}
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/**
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* @param message
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* the message to set
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*/
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public void setMessage(String message) {
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this.message = message;
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}
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/**
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* @return the guildName
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*/
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public String getGuildName() {
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return guildName;
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}
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/**
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* @param guildName
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* the guildName to set
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*/
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public void setGuildName(String guildName) {
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this.guildName = guildName;
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}
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public int getUnknown02() {
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return unknown02;
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}
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public void setUnknown02(int unknown02) {
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this.unknown02 = unknown02;
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}
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public int getUnknown03() {
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return unknown03;
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}
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public void setUnknown03(int unknown03) {
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this.unknown03 = unknown03;
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}
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public int getGuildUUID() {
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return guildUUID;
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}
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public void setGuildUUID(int guildUUID) {
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this.guildUUID = guildUUID;
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}
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}
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