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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net;
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import engine.objects.ProducedItem;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.Delayed;
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import java.util.concurrent.TimeUnit;
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import static engine.net.MessageDispatcher.itemPoolSize;
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/**
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* Data class holds a message and a distribution list
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*/
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public class ItemQueue implements Delayed {
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private static final ConcurrentLinkedQueue<ItemQueue> itemPool = new ConcurrentLinkedQueue<>();
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public ProducedItem item;
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public long delayTime;
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public ItemQueue(ProducedItem item, long delayTime) {
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this.item = item;
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this.delayTime = System.currentTimeMillis() + delayTime;
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}
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public static ItemQueue borrow(ProducedItem item, long delayTime) {
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ItemQueue itemQueue;
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itemQueue = itemPool.poll();
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if (itemQueue == null) {
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itemQueue = new ItemQueue(item, delayTime);
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} else {
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itemQueue.item = item;
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itemQueue.delayTime = System.currentTimeMillis() + delayTime;
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itemPoolSize.decrement();
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}
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return itemQueue;
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}
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public void reset() {
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this.item = null;
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this.delayTime = 0;
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}
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public void release() {
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this.reset();
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itemPool.add(this);
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itemPoolSize.increment();
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}
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@Override
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public int compareTo(Delayed another) {
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ItemQueue anotherTask = (ItemQueue) another;
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if (this.delayTime < anotherTask.delayTime) {
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return -1;
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}
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if (this.delayTime > anotherTask.delayTime) {
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return 1;
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}
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return 0;
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}
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@Override
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public long getDelay(TimeUnit unit) {
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long difference = delayTime - System.currentTimeMillis();
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return unit.convert(difference, TimeUnit.MILLISECONDS);
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}
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}
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