Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.Enum.ItemType;
import engine.exception.SerializationException;
import engine.gameManager.PlayerManager;
import engine.net.AbstractConnection;
import engine.net.AbstractNetMsg;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.ClientConnection;
import engine.net.client.Protocol;
import engine.objects.*;
import java.util.ArrayList;
public class BuyFromNPCWindowMsg extends ClientNetMsg {
private int unknown01;
private int npcType;
private int npcID;
private float unknown02;
private byte unknown03;
private int unknown04;
/**
* This is the general purpose constructor
*/
public BuyFromNPCWindowMsg(int unknown01, int npcType, int npcID,
float unknown02, byte unknown03, int unknown04) {
super(Protocol.SHOPLIST);
this.unknown01 = unknown01;
this.npcType = npcType;
this.npcID = npcID;
this.unknown02 = unknown02;
this.unknown03 = unknown03;
this.unknown04 = unknown04;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public BuyFromNPCWindowMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.SHOPLIST, origin, reader);
}
/**
* @see AbstractNetMsg#getPowerOfTwoBufferSize()
*/
@Override
protected int getPowerOfTwoBufferSize() {
// Larger size for historically larger opcodes
return (16);
}
/**
* Deserializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
unknown01 = reader.getInt();
npcType = reader.getInt();
npcID = reader.getInt();
unknown02 = reader.getFloat();
unknown03 = reader.get();
unknown04 = reader.getInt();
}
/**
* Serializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _serialize(ByteBufferWriter writer)
throws SerializationException {
ClientConnection clientConnection = (ClientConnection) this.getOrigin();
PlayerCharacter player = null;
if (clientConnection != null)
player = clientConnection.getPlayerCharacter();
float sellPercent = 1;
NPC npc = NPC.getFromCache(npcID);
CharacterItemManager man = null;
ArrayList<Item> inventory = null;
ArrayList<MobEquipment> sellInventory = null;
if (npc != null) {
man = npc.getCharItemManager();
Contract contract = npc.getContract();
if (player != null) {
float barget = PlayerManager.getBargain(player);
float profit = npc.getSellPercent(player) - barget;
if (profit < 1)
profit = 1;
sellPercent = 1 * profit;
} else
sellPercent = 1 * npc.getSellPercent();
if (contract != null)
sellInventory = contract.getSellInventory();
//if(npc.contract.getObjectUUID() == 890){ // default steward
// sellInventory = npc.getSellInventorySteward();
// }
//if(npc.contract.getObjectUUID() == 889){ // default builder
// sellInventory = npc.getSellInventoryBuilder();
// }
}
if (man != null)
inventory = man.getInventory();
writer.putInt(unknown01);
writer.putInt(npcType);
writer.putInt(npcID);
writer.putFloat(sellPercent); //npc sell markup
int size = 0;
if (inventory != null)
size += inventory.size();
if (sellInventory != null)
size += sellInventory.size();
if (size == 0) {
writer.put((byte) 0);
writer.putInt(0);
return;
}
writer.put((byte) 1);
int ownerID = npc.getObjectUUID();
int indexPosition = writer.position();
writer.putInt(0); //placeholder for item cnt
int total = 0;
//add generic sell inventory from contract
if (sellInventory != null) {
for (MobEquipment mobEquipment : sellInventory) {
try {
MobEquipment.serializeForVendor(mobEquipment, writer, sellPercent);
} catch (SerializationException se) {
continue;
}
++total;
}
}
//add npc inventory
if (inventory != null) {
for (Item item : inventory) {
if (item.getOwnerID() != ownerID)
continue;
if (item.getItemBase().getType().equals(ItemType.GOLD)) {
if (item.getNumOfItems() == 0)
continue;
}
Item.serializeForClientMsgForVendorWithoutSlot(item, writer, sellPercent);
++total;
}
}
writer.putIntAt(total, indexPosition);
}
/**
* @return the unknown01
*/
public int getUnknown01() {
return unknown01;
}
/**
* @param unknown01 the unknown01 to set
*/
public void setUnknown01(int unknown01) {
this.unknown01 = unknown01;
}
/**
* @return the unknown02
*/
public float getUnknown02() {
return unknown02;
}
/**
* @param unknown02 the unknown02 to set
*/
public void setUnknown02(float unknown02) {
this.unknown02 = unknown02;
}
/**
* @return the unknown03
*/
public byte getUnknown03() {
return unknown03;
}
/**
* @param unknown03 the unknown03 to set
*/
public void setUnknown03(byte unknown03) {
this.unknown03 = unknown03;
}
/**
* @return the unknown04
*/
public int getUnknown04() {
return unknown04;
}
/**
* @param unknown04 the unknown04 to set
*/
public void setUnknown04(int unknown04) {
this.unknown04 = unknown04;
}
/**
* @return the npcType
*/
public int getNpcType() {
return npcType;
}
/**
* @param npcType the npcType to set
*/
public void setNpcType(int npcType) {
this.npcType = npcType;
}
/**
* @return the npcID
*/
public int getNpcID() {
return npcID;
}
/**
* @param npcID the npcID to set
*/
public void setNpcID(int npcID) {
this.npcID = npcID;
}
}