Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.math.Vector3fImmutable;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.AbstractCharacter;
public class MoveCorrectionMsg extends ClientNetMsg {
private int sourceType;
private int sourceID;
private float startLat;
private float startAlt;
private float startLon;
private float endLat;
private float endAlt;
private float endLon;
private int unknown01 = 2;
private int unknown02 = 0;
private int unknown03 = 0;
/**
* This is the general purpose constructor.
*/
public MoveCorrectionMsg(AbstractCharacter ac, boolean teleport) {
super(Protocol.MOVECORRECTION);
this.sourceType = ac.getObjectType().ordinal();
this.sourceID = ac.getObjectUUID();
this.startLat = ac.getLoc().x;
this.startAlt = ac.getLoc().y;
this.startLon = ac.getLoc().z;
if (teleport) {
this.endLat = ac.getLoc().x;
this.endAlt = ac.getLoc().y;
this.endLon = ac.getLoc().z;
} else {
if (ac.isMoving()) {
this.endLat = ac.getEndLoc().x;
this.endAlt = ac.getEndLoc().y;
this.endLon = ac.getEndLoc().z;
} else {
this.endLat = ac.getLoc().x;
this.endAlt = ac.getLoc().y;
this.endLon = ac.getLoc().z;
}
}
this.unknown01 = Float.floatToIntBits(ac.getAltitude());
this.unknown02 = Float.floatToIntBits(ac.getAltitude());
this.unknown03 = Float.floatToIntBits(ac.getAltitude());
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public MoveCorrectionMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.MOVECORRECTION, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(this.sourceType);
writer.putInt(this.sourceID);
writer.putFloat(this.startLat);
writer.putFloat(this.startAlt);
writer.putFloat(this.startLon);
writer.putFloat(this.endLat);
writer.putFloat(this.endAlt);
writer.putFloat(this.endLon);
writer.putInt(this.unknown01);
writer.putInt(this.unknown02);
writer.putInt(this.unknown03);
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.sourceType = reader.getInt();
this.sourceID = reader.getInt();
this.startLat = reader.getFloat();
this.startAlt = reader.getFloat();
this.startLon = reader.getFloat();
this.endLat = reader.getFloat();
this.endAlt = reader.getFloat();
this.endLon = reader.getFloat();
this.unknown01 = reader.getInt();
this.unknown02 = reader.getInt();
this.unknown03 = reader.getInt();
}
public int getSourceType() {
return this.sourceType;
}
public void setSourceType(int value) {
this.sourceType = value;
}
public int getSourceID() {
return this.sourceID;
}
public void setSourceID(int value) {
this.sourceID = value;
}
public float getStartLat() {
return this.startLat;
}
public void setStartLat(float value) {
this.startLat = value;
}
public float getStartLon() {
return this.startLon;
}
public void setStartLon(float value) {
this.startLon = value;
}
public float getStartAlt() {
return this.startAlt;
}
public void setStartAlt(float value) {
this.startAlt = value;
}
public float getEndLat() {
return this.endLat;
}
public void setEndLat(float value) {
this.endLat = value;
}
public float getEndLon() {
return this.endLon;
}
public void setEndLon(float value) {
this.endLon = value;
}
public float getEndAlt() {
return this.endAlt;
}
public void setEndAlt(float value) {
this.endAlt = value;
}
public int getUnknown01() {
return this.unknown01;
}
public void setUnknown01(int value) {
this.unknown01 = value;
}
public int getUnknown02() {
return this.unknown01;
}
public void setUnknown02(int value) {
this.unknown02 = value;
}
public int getUnknown03() {
return this.unknown01;
}
public void setUnknown03(int value) {
this.unknown03 = value;
}
public void setStartCoord(Vector3fImmutable value) {
this.startLat = value.x;
this.startAlt = value.y;
this.startLon = value.z;
}
public void setEndCoord(Vector3fImmutable value) {
this.endLat = value.x;
this.endAlt = value.y;
this.endLon = value.z;
}
public void setPlayer(AbstractCharacter ac) {
this.sourceType = 85;
this.sourceID = ac.getObjectUUID();
this.setStartCoord(ac.getLoc());
this.setEndCoord(ac.getEndLoc());
}
}