Public Repository for the Magicbane Shadowbane Emulator
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.objects;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.net.ByteBufferWriter;
import engine.net.client.msg.ErrorPopupMsg;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
import java.net.UnknownHostException;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.time.LocalDateTime;
import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;
import static engine.gameManager.DbManager.MineQueries;
import static engine.gameManager.DbManager.getObject;
import static engine.math.FastMath.sqr;
public class Mine extends AbstractGameObject {
public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private final String zoneName;
private final Zone parentZone;
public boolean isActive = false;
public PlayerCharacter lastClaimer;
public boolean wasClaimed = false;
// Not persisted to DB
public String guildName;
public GuildTag guildTag;
public String nationName;
public GuildTag nationTag;
private Resource production;
private Guild owningGuild;
private int flags;
private int buildingID;
private MineProduction mineType;
/**
* ResultSet Constructor
*/
public Mine(ResultSet rs) throws SQLException, UnknownHostException {
super(rs);
this.mineType = MineProduction.getByName(rs.getString("mine_type"));
int ownerUID = rs.getInt("mine_ownerUID");
this.buildingID = rs.getInt("mine_buildingUID");
this.flags = rs.getInt("flags");
int parent = rs.getInt("parent");
this.parentZone = ZoneManager.getZoneByUUID(parent);
this.zoneName = this.parentZone.getParent().getName();
this.owningGuild = Guild.getGuild(ownerUID);
Guild nation = null;
if (this.owningGuild.isEmptyGuild()) {
this.guildName = "";
this.guildTag = GuildTag.ERRANT;
nation = Guild.getErrantGuild();
this.owningGuild = Guild.getErrantGuild();
} else {
this.guildName = this.owningGuild.getName();
this.guildTag = this.owningGuild.getGuildTag();
nation = this.owningGuild.getNation();
}
if (!nation.isEmptyGuild()) {
this.nationName = nation.getName();
this.nationTag = nation.getGuildTag();
} else {
this.nationName = "";
this.nationTag = GuildTag.ERRANT;
}
this.production = Resource.valueOf(rs.getString("mine_resource"));
this.lastClaimer = null;
}
public static void releaseMineClaims(PlayerCharacter playerCharacter) {
if (playerCharacter == null)
return;
for (Mine mine : Mine.getMines()) {
if (mine.lastClaimer != null)
if (mine.lastClaimer.equals(playerCharacter)) {
mine.lastClaimer = null;
mine.updateGuildOwner(null);
}
}
}
public static void SendMineAttackMessage(Building mine) {
if (mine.getBlueprint() == null)
return;
if (mine.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.MINE)
return;
if (mine.getGuild().isEmptyGuild())
return;
if (mine.getGuild().getNation().isEmptyGuild())
return;
if (mine.getTimeStamp("MineAttack") > System.currentTimeMillis())
return;
mine.getTimestamps().put("MineAttack", System.currentTimeMillis() + MBServerStatics.ONE_MINUTE);
ChatManager.chatNationInfo(mine.getGuild().getNation(), mine.getName() + " in " + mine.getParentZone().getParent().getName() + " is Under attack!");
}
public static void loadAllMines() {
try {
//Load mine resources
MineProduction.addResources();
//pre-load all building sets
ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
for (Mine mine : serverMines) {
Mine.mineMap.put(mine, mine.buildingID);
Mine.towerMap.put(mine.buildingID, mine);
}
} catch (Exception e) {
e.printStackTrace();
}
}
/*
* Getters
*/
public static Mine getMineFromTower(int towerID) {
return Mine.towerMap.get(towerID);
}
public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
writer.putInt(mine.getObjectType().ordinal());
writer.putInt(mine.getObjectUUID());
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
writer.putString(mine.mineType.name);
writer.putString(mine.zoneName);
writer.putInt(mine.production.hash);
writer.putInt(mine.production.baseProduction);
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds
// Errant mines are currently open. Set time to now.
LocalDateTime mineOpenTime = LocalDateTime.now().withMinute(0).withSecond(0).withNano(0);
// Mine times are those of the nation not individual guild.
Guild mineNatonGuild = mine.getOwningGuild().getNation();
// Adjust the serialized mine time based upon whether
// the Guild's mine window has passed or not and if it was claimed.
// If a mine is active serialize current datetime irrespective
// of any claim.
if (mineNatonGuild.isEmptyGuild() == false && mine.isActive == false) {
int guildWOO = mineNatonGuild.getNation().getMineTime();
LocalDateTime guildMineTime = mineOpenTime.withHour(guildWOO);
if (mineOpenTime.isAfter(guildMineTime) || mine.wasClaimed == true)
mineOpenTime = guildMineTime.plusDays(1);
else
mineOpenTime = guildMineTime;
}
writer.putLocalDateTime(mineOpenTime);
writer.putLocalDateTime(mineOpenTime.plusHours(1));
writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
Building mineTower = BuildingManager.getBuilding(mine.buildingID);
writer.putFloat(mineTower.getLoc().x);
writer.putFloat(mineTower.getParentZone().getLoc().y);
writer.putFloat(mineTower.getLoc().z);
writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
writer.putString(mine.guildName);
GuildTag._serializeForDisplay(mine.guildTag, writer);
writer.putString(mine.nationName);
GuildTag._serializeForDisplay(mine.nationTag, writer);
}
public static ArrayList<Mine> getMinesForGuild(int guildID) {
ArrayList<Mine> mineList = new ArrayList<>();
// Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID &&
mine.isActive == false)
mineList.add(mine);
}
return mineList;
}
/*
* Database
*/
public static Mine getMine(int UID) {
return MineQueries.GET_MINE(UID);
}
public static ArrayList<Mine> getMines() {
return new ArrayList<>(mineMap.keySet());
}
public static boolean validateClaimer(PlayerCharacter playerCharacter) {
// Method validates that the claimer meets
// all the requirements to claim; landed
// guild with a warehouse, etc.
Guild playerGuild;
//verify the player exists
if (playerCharacter == null)
return false;
//verify the player is in valid guild
playerGuild = playerCharacter.getGuild();
2 years ago
// Can't claim something if you don't have a guild!
if (playerGuild.isEmptyGuild())
return false;
if (playerGuild.getNation().isEmptyGuild())
return false;
// Guild must own a city to hold a mine.
2 years ago
City guildCity = playerGuild.getOwnedCity();
if (guildCity == null)
return false;
if (guildCity.getWarehouse() == null) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "No Warehouse exists for this claim.");
return false;
}
2 years ago
// Number of mines is based on the rank of the nation's tree.
City nationCapitol = playerGuild.getNation().getOwnedCity();
Building nationCapitolTOL = nationCapitol.getTOL();
if (nationCapitolTOL == null)
return false;
int treeRank = nationCapitolTOL.getRank();
if (treeRank < 1)
return false;
if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
return false;
}
return true;
}
private static boolean guildUnderMineLimit(Guild playerGuild, int tolRank) {
int mineCnt = 0;
mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
for (Guild guild : playerGuild.getSubGuildList())
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
return mineCnt <= tolRank;
}
public boolean changeProductionType(Resource resource) {
if (!this.validForMine(resource))
return false;
//update resource in database;
if (!MineQueries.CHANGE_RESOURCE(this, resource))
return false;
this.production = resource;
return true;
}
public MineProduction getMineType() {
return this.mineType;
}
public void setMineType(String type) {
this.mineType = MineProduction.getByName(type);
}
public String getZoneName() {
return this.zoneName;
}
public Resource getProduction() {
return this.production;
}
public boolean getIsActive() {
return this.isActive;
}
public Guild getOwningGuild() {
if (this.owningGuild == null)
return Guild.getErrantGuild();
else
return this.owningGuild;
}
public void setOwningGuild(Guild owningGuild) {
this.owningGuild = owningGuild;
}
/*
* Serialization
*/
public int getFlags() {
return flags;
}
public void setFlags(int flags) {
this.flags = flags;
}
public Zone getParentZone() {
return parentZone;
}
public GuildTag getGuildTag() {
return guildTag;
}
public void setActive(boolean isAc) {
this.isActive = isAc;
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
if (building != null && !this.isActive)
building.isDeranking.compareAndSet(true, false);
}
public boolean validForMine(Resource r) {
if (this.mineType == null)
return false;
return this.mineType.validForMine(r, this.isExpansion());
}
public void serializeForMineProduction(ByteBufferWriter writer) {
writer.putInt(this.getObjectType().ordinal());
writer.putInt(this.getObjectUUID());
writer.putInt(this.getObjectUUID()); //actually a hash of mine
// writer.putInt(0x215C92BB); //this.unknown1);
writer.putString(this.mineType.name);
writer.putString(this.zoneName);
writer.putInt(this.production.hash);
writer.putInt(this.production.baseProduction);
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds
writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
}
@Override
public void updateDatabase() {
// TODO Create update logic.
}
public int getBuildingID() {
return buildingID;
}
public void setBuildingID(int buildingID) {
this.buildingID = buildingID;
}
public void handleDestroyMine() {
if (!this.isActive)
return;
//remove tags from mine
this.guildName = "";
this.nationName = "";
this.owningGuild = Guild.getErrantGuild();
this.lastClaimer = null;
this.wasClaimed = false;
// Update database
DbManager.MineQueries.CHANGE_OWNER(this, 0);
// Update mesh
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
if (mineBuilding == null) {
Logger.debug("Null mine building " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
return;
}
mineBuilding.setOwner(null);
mineBuilding.refresh(false);
// remove hirelings
Building building = (Building) getObject(Enum.GameObjectType.Building, this.buildingID);
BuildingManager.cleanupHirelings(building);
}
public boolean claimMine(PlayerCharacter claimer) {
if (claimer == null)
return false;
if (!validateClaimer(claimer))
return false;
if (!this.isActive) {
ErrorPopupMsg.sendErrorMsg(claimer, "Can not for to claim inactive mine.");
return false;
}
if (!updateGuildOwner(claimer))
return false;
// Successful claim
this.lastClaimer = claimer;
return true;
}
public boolean depositMineResources() {
if (this.owningGuild.isEmptyGuild())
return false;
if (this.owningGuild.getOwnedCity() == null)
return false;
if (this.owningGuild.getOwnedCity().getWarehouse() == null)
return false;
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
}
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
//should never return null, but let's check just in case.
if (mineBuilding == null) {
ChatManager.chatSystemError(playerCharacter, "Unable to find mine tower.");
Logger.debug("Failed to Update Mine with UID " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
return false;
}
if (playerCharacter == null) {
this.owningGuild = Guild.getErrantGuild();
this.guildName = "None";
this.guildTag = GuildTag.ERRANT;
this.nationName = "None";
this.nationTag = GuildTag.ERRANT;
//Update Building.
mineBuilding.setOwner(null);
WorldGrid.updateObject(mineBuilding);
return true;
}
Guild guild = playerCharacter.getGuild();
if (guild.getOwnedCity() == null)
return false;
if (!MineQueries.CHANGE_OWNER(this, guild.getObjectUUID())) {
Logger.debug("Database failed to Change Ownership of Mine with UID " + this.getObjectUUID());
ChatManager.chatSystemError(playerCharacter, "Failed to claim Mine.");
return false;
}
//update mine.
this.owningGuild = guild;
//Update Building.
PlayerCharacter guildLeader = (PlayerCharacter) Guild.GetGL(this.owningGuild);
if (guildLeader != null)
mineBuilding.setOwner(guildLeader);
WorldGrid.updateObject(mineBuilding);
return true;
}
public boolean isExpansion() {
return (this.flags & 2) != 0;
}
public int getModifiedProductionAmount() {
//TODO Calculate Distance modifications.
//calculate base values.
int baseProduction = this.production.baseProduction;
float baseModValue = this.production.baseProduction * .1f;
float rankModValue = this.production.baseProduction * .0143f;
float totalModded = 0;
//get Mine Building.
Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
if (mineBuilding == null)
return this.production.baseProduction;
for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
totalModded += baseModValue;
totalModded += rankModValue * harvester.getRank();
}
//add base production on top;
totalModded += baseProduction;
//skip distance check for expansion.
if (this.isExpansion())
return (int) totalModded;
if (this.owningGuild.isEmptyGuild() == false) {
if (this.owningGuild.getOwnedCity() != null) {
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
if (distanceSquared > sqr(10000 * 3))
totalModded *= .25f;
else if (distanceSquared > sqr(10000 * 2))
totalModded *= .50f;
else if (distanceSquared > sqr(10000))
totalModded *= .75f;
}
}
return (int) totalModded;
}
}