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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.objects;
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import engine.Enum;
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import engine.InterestManagement.InterestManager;
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import engine.InterestManagement.WorldGrid;
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import engine.gameManager.*;
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import engine.math.Vector3f;
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import engine.math.Vector3fImmutable;
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import engine.net.ByteBufferWriter;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.server.MBServerStatics;
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import org.pmw.tinylog.Logger;
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import java.net.UnknownHostException;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.concurrent.ConcurrentHashMap;
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import static engine.gameManager.DbManager.MineQueries;
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import static engine.gameManager.DbManager.getObject;
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import static engine.math.FastMath.sqr;
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public class Mine extends AbstractGameObject {
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public static ConcurrentHashMap<Mine, Integer> mineMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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public static ConcurrentHashMap<Integer, Mine> towerMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
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private final String zoneName;
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private final Zone parentZone;
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public boolean isActive = false;
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public PlayerCharacter lastClaimer;
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public boolean wasClaimed = false;
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// Not persisted to DB
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public String guildName;
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public GuildTag guildTag;
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public String nationName;
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public GuildTag nationTag;
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private Resource production;
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private Guild owningGuild;
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private int flags;
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private int buildingID;
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private MineProduction mineType;
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public int openHour;
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public int openMinute;
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public int capSize;
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public LocalDateTime liveTime;
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public final HashSet<Integer> _playerMemory = new HashSet<>();
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public ArrayList<PlayerCharacter> affectedPlayers = new ArrayList<>();
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//stronghold stuff
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public boolean isStronghold = false;
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public ArrayList<Mob> strongholdMobs;
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public HashMap<Integer,Integer> oldBuildings;
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/**
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* ResultSet Constructor
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*/
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public Mine(ResultSet rs) throws SQLException, UnknownHostException {
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super(rs);
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if (rs.getInt("capSize") == 0) {
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throw new IllegalArgumentException("Mine creation canceled: capSize cannot be 0");
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}
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this.mineType = MineProduction.getByName(rs.getString("mine_type"));
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int ownerUID = rs.getInt("mine_ownerUID");
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this.buildingID = rs.getInt("mine_buildingUID");
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this.flags = rs.getInt("flags");
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int parent = rs.getInt("parent");
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if(ZoneManager.getZoneByUUID(parent) != null) {
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this.parentZone = ZoneManager.getZoneByUUID(parent);
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this.zoneName = this.parentZone.getParent().getName();
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}else{
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this.parentZone = ZoneManager.getSeaFloor();
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if(this.parentZone.getParent() != null)
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this.zoneName = this.parentZone.getParent().getName();
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else
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this.zoneName = "FAILED TO LOAD ZONE";
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Logger.error("MINE FAILED TO LOAD PARENT: ");
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Logger.error("MINE UID: " + rs.getInt("UID"));
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Logger.error("MINE buildingID: " + buildingID);
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}
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this.owningGuild = Guild.getGuild(ownerUID);
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Guild nation = null;
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if (this.owningGuild.isEmptyGuild()) {
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this.guildName = "";
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this.guildTag = GuildTag.ERRANT;
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nation = Guild.getErrantGuild();
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this.owningGuild = Guild.getErrantGuild();
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} else {
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this.guildName = this.owningGuild.getName();
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this.guildTag = this.owningGuild.getGuildTag();
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nation = this.owningGuild.getNation();
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}
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if (!nation.isEmptyGuild()) {
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this.nationName = nation.getName();
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this.nationTag = nation.getGuildTag();
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} else {
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this.nationName = "";
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this.nationTag = GuildTag.ERRANT;
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}
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this.production = Resource.valueOf(rs.getString("mine_resource"));
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this.lastClaimer = null;
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this.openHour = rs.getInt("mineLiveHour");
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this.openMinute = rs.getInt("mineLiveMinute");
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this.capSize = rs.getInt("capSize");
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this.liveTime = LocalDateTime.now().withHour(this.openHour).withMinute(this.openMinute);
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Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
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if(tower != null){
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tower.setMaxHitPoints(5000f * this.capSize);
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tower.setCurrentHitPoints(tower.healthMax);
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}
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}
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public static void releaseMineClaims(PlayerCharacter playerCharacter) {
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if (playerCharacter == null)
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return;
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for (Mine mine : Mine.getMines()) {
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if (mine.lastClaimer != null)
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if (mine.lastClaimer.equals(playerCharacter)) {
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mine.lastClaimer = null;
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mine.updateGuildOwner(null);
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}
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}
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}
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public static void SendMineAttackMessage(Building mine) {
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if (mine.getBlueprint() == null)
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return;
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if (mine.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.MINE)
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return;
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if (mine.getGuild().isEmptyGuild())
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return;
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if (mine.getGuild().getNation().isEmptyGuild())
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return;
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if (mine.getTimeStamp("MineAttack") > System.currentTimeMillis())
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return;
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mine.getTimestamps().put("MineAttack", System.currentTimeMillis() + MBServerStatics.ONE_MINUTE);
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ChatManager.chatNationInfo(mine.getGuild().getNation(), mine.getName() + " in " + mine.getParentZone().getParent().getName() + " is Under attack!");
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}
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public static void loadAllMines() {
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try {
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//Load mine resources
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MineProduction.addResources();
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//pre-load all building sets
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ArrayList<Mine> serverMines = MineQueries.GET_ALL_MINES_FOR_SERVER();
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for (Mine mine : serverMines) {
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if(mine.capSize != 0) {
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Mine.mineMap.put(mine, mine.buildingID);
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Mine.towerMap.put(mine.buildingID, mine);
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}
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}
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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/*
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* Getters
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*/
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public static Mine getMineFromTower(int towerID) {
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return Mine.towerMap.get(towerID);
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}
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public static void serializeForClientMsg(Mine mine, ByteBufferWriter writer) {
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try {
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writer.putInt(mine.getObjectType().ordinal());
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writer.putInt(mine.getObjectUUID());
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writer.putInt(mine.getObjectUUID()); //actually a hash of mine
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if(mine.isStronghold){
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writer.putString("STRONGHOLD");
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writer.putString("");
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}else {
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writer.putString(mine.mineType.name);
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writer.putString(mine.capSize + " Man ");
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}
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//writer.putString(mine.zoneName + " " + mine.capSize + " Man ");
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writer.putInt(mine.production.hash);
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writer.putInt(mine.production.baseProduction);
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writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
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writer.putInt(3600); //window in seconds
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LocalDateTime mineOpenTime = LocalDateTime.now().withHour(mine.openHour).withMinute(mine.openMinute).withSecond(0).withNano(0);
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writer.putLocalDateTime(mineOpenTime);
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writer.putLocalDateTime(mineOpenTime.plusMinutes(30));
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writer.put(mine.isActive ? (byte) 0x01 : (byte) 0x00);
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Building mineTower = BuildingManager.getBuilding(mine.buildingID);
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if (mineTower != null) {
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writer.putFloat(mineTower.getLoc().x);
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writer.putFloat(mineTower.getParentZone().getLoc().y);
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writer.putFloat(mineTower.getLoc().z);
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} else {
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writer.putFloat(mine.parentZone.getLoc().x);
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writer.putFloat(mine.parentZone.getLoc().y);
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writer.putFloat(mine.parentZone.getLoc().z);
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Logger.error("Mine Tower Was Null For Mine: " + mine.getObjectUUID());
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}
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writer.putInt(mine.isExpansion() ? mine.mineType.xpacHash : mine.mineType.hash);
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if (mine.isStronghold) {
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writer.putString("");
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GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
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writer.putString("");
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GuildTag._serializeForDisplay(Guild.getErrantGuild().getGuildTag(), writer);
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}else {
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writer.putString(mine.guildName);
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GuildTag._serializeForDisplay(mine.guildTag, writer);
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writer.putString(mine.nationName);
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GuildTag._serializeForDisplay(mine.nationTag, writer);
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}
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} catch (Exception e) {
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Logger.error("Failed TO Serialize Mine Because: " + e.getMessage());
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}
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}
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public static ArrayList<Mine> getMinesForGuild(int guildID) {
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ArrayList<Mine> mineList = new ArrayList<>();
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// Only inactive mines are returned.
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for (Mine mine : Mine.mineMap.keySet()) {
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if (mine.owningGuild.getObjectUUID() == guildID)
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mineList.add(mine);
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}
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return mineList;
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}
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/*
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* Database
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*/
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public static Mine getMine(int UID) {
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return MineQueries.GET_MINE(UID);
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}
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public static ArrayList<Mine> getMines() {
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return new ArrayList<>(mineMap.keySet());
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}
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public static boolean validateClaimer(PlayerCharacter playerCharacter) {
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// Method validates that the claimer meets
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// all the requirements to claim; landed
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// guild with a warehouse, etc.
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Guild playerGuild;
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//verify the player exists
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if (playerCharacter == null)
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return false;
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//verify the player is in valid guild
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playerGuild = playerCharacter.getGuild();
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// Can't claim something if you don't have a guild!
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if (playerGuild.isEmptyGuild())
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return false;
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if (playerGuild.getNation().isEmptyGuild())
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return false;
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// Guild must own a city to hold a mine.
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City guildCity = playerGuild.getOwnedCity();
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if (guildCity == null)
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return false;
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if (guildCity.getWarehouse() == null) {
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ErrorPopupMsg.sendErrorMsg(playerCharacter, "No Warehouse exists for this claim.");
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return false;
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}
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// Number of mines is based on the rank of the nation's tree.
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City nationCapitol = playerGuild.getNation().getOwnedCity();
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Building nationCapitolTOL = nationCapitol.getTOL();
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if (nationCapitolTOL == null)
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return false;
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int treeRank = nationCapitolTOL.getRank();
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if (treeRank < 1)
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return false;
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return true;
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}
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public static ArrayList<Mine> getMinesToTeleportTo(PlayerCharacter player) {
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ArrayList<Mine> mines = new ArrayList<>();
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for(Mine mine : Mine.getMines())
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if(!mine.isActive)
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if(mine.getOwningGuild() != null)
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if(mine.getOwningGuild().getNation().equals(player.getGuild().getNation()))
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if(!mine.getOwningGuild().equals(Guild.getErrantGuild()))
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mines.add(mine);
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return mines;
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}
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public boolean changeProductionType(Resource resource) {
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if (!this.validForMine(resource))
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return false;
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//update resource in database;
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if (!MineQueries.CHANGE_RESOURCE(this, resource))
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return false;
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this.production = resource;
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return true;
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}
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public MineProduction getMineType() {
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return this.mineType;
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}
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public void setMineType(String type) {
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this.mineType = MineProduction.getByName(type);
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}
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public String getZoneName() {
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return this.zoneName;
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}
|
|
|
|
|
|
|
|
public Resource getProduction() {
|
|
|
|
return this.production;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean getIsActive() {
|
|
|
|
return this.isActive;
|
|
|
|
}
|
|
|
|
|
|
|
|
public Guild getOwningGuild() {
|
|
|
|
if (this.owningGuild == null)
|
|
|
|
return Guild.getErrantGuild();
|
|
|
|
else
|
|
|
|
return this.owningGuild;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setOwningGuild(Guild owningGuild) {
|
|
|
|
this.owningGuild = owningGuild;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Serialization
|
|
|
|
*/
|
|
|
|
|
|
|
|
public int getFlags() {
|
|
|
|
return flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setFlags(int flags) {
|
|
|
|
this.flags = flags;
|
|
|
|
}
|
|
|
|
|
|
|
|
public Zone getParentZone() {
|
|
|
|
return parentZone;
|
|
|
|
}
|
|
|
|
|
|
|
|
public GuildTag getGuildTag() {
|
|
|
|
return guildTag;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setActive(boolean isAc) {
|
|
|
|
|
|
|
|
this.isActive = isAc;
|
|
|
|
Building building = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
if (building != null && !this.isActive)
|
|
|
|
building.isDeranking.compareAndSet(true, false);
|
|
|
|
|
|
|
|
if(!isAc){
|
|
|
|
for(PlayerCharacter player : this.affectedPlayers){
|
|
|
|
try {
|
|
|
|
player.ZergMultiplier = 1.0f;
|
|
|
|
} catch(Exception e){
|
|
|
|
//something went wrong resetting zerg multiplier, maybe player was deleted?
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean validForMine(Resource r) {
|
|
|
|
if (this.mineType == null) {
|
|
|
|
Logger.error("Mine Was Null Setting Resources for Mine: " + this.getObjectUUID());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return this.mineType.validForMine(r);
|
|
|
|
}
|
|
|
|
|
|
|
|
public void serializeForMineProduction(ByteBufferWriter writer) {
|
|
|
|
writer.putInt(this.getObjectType().ordinal());
|
|
|
|
writer.putInt(this.getObjectUUID());
|
|
|
|
writer.putInt(this.getObjectUUID()); //actually a hash of mine
|
|
|
|
// writer.putInt(0x215C92BB); //this.unknown1);
|
|
|
|
writer.putString(this.mineType.name);
|
|
|
|
writer.putString(this.zoneName);
|
|
|
|
writer.putInt(this.production.hash);
|
|
|
|
writer.putInt(this.getModifiedProductionAmount());
|
|
|
|
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
|
|
|
|
writer.putInt(3600); //window in seconds
|
|
|
|
writer.putInt(this.mineType.hash);
|
|
|
|
}
|
|
|
|
|
|
|
|
@Override
|
|
|
|
public void updateDatabase() {
|
|
|
|
// TODO Create update logic.
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getBuildingID() {
|
|
|
|
return buildingID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void setBuildingID(int buildingID) {
|
|
|
|
this.buildingID = buildingID;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void handleDestroyMine() {
|
|
|
|
|
|
|
|
if (!this.isActive)
|
|
|
|
return;
|
|
|
|
|
|
|
|
//remove tags from mine
|
|
|
|
|
|
|
|
this.guildName = "";
|
|
|
|
this.nationName = "";
|
|
|
|
this.owningGuild = Guild.getErrantGuild();
|
|
|
|
this.lastClaimer = null;
|
|
|
|
this.wasClaimed = false;
|
|
|
|
|
|
|
|
// Update database
|
|
|
|
|
|
|
|
DbManager.MineQueries.CHANGE_OWNER(this, 0);
|
|
|
|
|
|
|
|
// Update mesh
|
|
|
|
|
|
|
|
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
|
|
|
|
if (mineBuilding == null) {
|
|
|
|
Logger.debug("Null mine building " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mineBuilding.setOwner(null);
|
|
|
|
mineBuilding.refresh(false);
|
|
|
|
|
|
|
|
// remove hirelings
|
|
|
|
|
|
|
|
Building building = (Building) getObject(Enum.GameObjectType.Building, this.buildingID);
|
|
|
|
BuildingManager.cleanupHirelings(building);
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean claimMine(PlayerCharacter claimer) {
|
|
|
|
|
|
|
|
if (claimer == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!validateClaimer(claimer))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!this.isActive) {
|
|
|
|
ErrorPopupMsg.sendErrorMsg(claimer, "Can not for to claim inactive mine.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!updateGuildOwner(claimer))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// Successful claim
|
|
|
|
|
|
|
|
this.lastClaimer = claimer;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean depositMineResources() {
|
|
|
|
|
|
|
|
if (this.owningGuild.isEmptyGuild())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (this.owningGuild.getOwnedCity() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (this.owningGuild.getOwnedCity().getWarehouse() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
|
|
|
|
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
|
|
|
|
|
|
|
|
Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
|
|
|
|
//should never return null, but let's check just in case.
|
|
|
|
|
|
|
|
if (mineBuilding == null) {
|
|
|
|
ChatManager.chatSystemError(playerCharacter, "Unable to find mine tower.");
|
|
|
|
Logger.debug("Failed to Update Mine with UID " + this.getObjectUUID() + ". Unable to Load Building with UID " + this.buildingID);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (playerCharacter == null) {
|
|
|
|
this.owningGuild = Guild.getErrantGuild();
|
|
|
|
this.guildName = "None";
|
|
|
|
this.guildTag = GuildTag.ERRANT;
|
|
|
|
this.nationName = "None";
|
|
|
|
this.nationTag = GuildTag.ERRANT;
|
|
|
|
//Update Building.
|
|
|
|
mineBuilding.setOwner(null);
|
|
|
|
WorldGrid.updateObject(mineBuilding);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
Guild guild = playerCharacter.getGuild();
|
|
|
|
|
|
|
|
if (guild.getOwnedCity() == null)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (!MineQueries.CHANGE_OWNER(this, guild.getObjectUUID())) {
|
|
|
|
Logger.debug("Database failed to Change Ownership of Mine with UID " + this.getObjectUUID());
|
|
|
|
ChatManager.chatSystemError(playerCharacter, "Failed to claim Mine.");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
//update mine.
|
|
|
|
this.owningGuild = guild;
|
|
|
|
|
|
|
|
//Update Building.
|
|
|
|
PlayerCharacter guildLeader = (PlayerCharacter) Guild.GetGL(this.owningGuild);
|
|
|
|
|
|
|
|
if (guildLeader != null)
|
|
|
|
mineBuilding.setOwner(guildLeader);
|
|
|
|
WorldGrid.updateObject(mineBuilding);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public boolean isExpansion() {
|
|
|
|
return (this.flags & 2) != 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
public int getModifiedProductionAmount() {
|
|
|
|
ItemBase resourceBase = ItemBase.getItemBase(this.production.UUID);
|
|
|
|
if(resourceBase == null)
|
|
|
|
return 0;
|
|
|
|
int value = resourceBase.getBaseValue();
|
|
|
|
|
|
|
|
int amount = 0;
|
|
|
|
switch(this.capSize){
|
|
|
|
case 3:
|
|
|
|
amount = 1800000;
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
amount = 3000000;
|
|
|
|
break;
|
|
|
|
case 10:
|
|
|
|
amount = 6000000;
|
|
|
|
break;
|
|
|
|
case 20:
|
|
|
|
amount = 12000000;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if(this.production.UUID == 7)
|
|
|
|
value = 1;
|
|
|
|
|
|
|
|
amount = amount / value;
|
|
|
|
|
|
|
|
return amount;
|
|
|
|
}
|
|
|
|
public void onEnter() {
|
|
|
|
|
|
|
|
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
if(tower == null)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// Gather current list of players within the zone bounds
|
|
|
|
|
|
|
|
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
|
|
|
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
|
|
|
|
ArrayList<Guild> updatedNations = new ArrayList<>();
|
|
|
|
for (AbstractWorldObject playerObject : currentPlayers) {
|
|
|
|
|
|
|
|
if (playerObject == null)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
PlayerCharacter player = (PlayerCharacter) playerObject;
|
|
|
|
|
|
|
|
if(this.affectedPlayers.contains(player) == false)
|
|
|
|
this.affectedPlayers.add(player);
|
|
|
|
|
|
|
|
if(!this._playerMemory.contains(player.getObjectUUID())){
|
|
|
|
this._playerMemory.add(player.getObjectUUID());
|
|
|
|
}
|
|
|
|
Guild nation = player.guild.getNation();
|
|
|
|
if(charactersByNation.containsKey(nation)){
|
|
|
|
if(!charactersByNation.get(nation).contains(player)) {
|
|
|
|
charactersByNation.get(nation).add(player);
|
|
|
|
if(!updatedNations.contains(nation)){
|
|
|
|
updatedNations.add(nation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}else{
|
|
|
|
ArrayList<PlayerCharacter> players = new ArrayList<>();
|
|
|
|
players.add(player);
|
|
|
|
charactersByNation.put(nation,players);
|
|
|
|
if(!updatedNations.contains(nation)){
|
|
|
|
updatedNations.add(nation);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
for(Guild nation : updatedNations){
|
|
|
|
float multiplier = ZergManager.getCurrentMultiplier(charactersByNation.get(nation).size(),this.capSize);
|
|
|
|
for(PlayerCharacter player : charactersByNation.get(nation)){
|
|
|
|
player.ZergMultiplier = multiplier;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
try
|
|
|
|
{
|
|
|
|
this.onExit(this._playerMemory);
|
|
|
|
}
|
|
|
|
catch(Exception ignored){
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private void onExit(HashSet<Integer> currentMemory) {
|
|
|
|
|
|
|
|
Building tower = BuildingManager.getBuildingFromCache(this.buildingID);
|
|
|
|
if(tower == null)
|
|
|
|
return;
|
|
|
|
ArrayList<Integer>toRemove = new ArrayList<>();
|
|
|
|
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
|
|
|
|
for(Integer id : currentMemory){
|
|
|
|
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(id);
|
|
|
|
if(currentPlayers.contains(pc) == false){
|
|
|
|
toRemove.add(id);
|
|
|
|
pc.ZergMultiplier = 1.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Remove players from city memory
|
|
|
|
|
|
|
|
_playerMemory.removeAll(toRemove);
|
|
|
|
}
|
|
|
|
public static Building getTower(Mine mine){
|
|
|
|
Building tower = BuildingManager.getBuildingFromCache(mine.buildingID);
|
|
|
|
if(tower != null)
|
|
|
|
return tower;
|
|
|
|
else
|
|
|
|
return null;
|
|
|
|
}
|
|
|
|
public static void serializeForClientMsgTeleport(Mine mine, ByteBufferWriter writer) {
|
|
|
|
AbstractCharacter guildRuler;
|
|
|
|
Guild rulingGuild;
|
|
|
|
Guild rulingNation;
|
|
|
|
java.time.LocalDateTime dateTime1900;
|
|
|
|
|
|
|
|
// Cities aren't a mine without a TOL. Time to early exit.
|
|
|
|
// No need to spam the log here as non-existant TOL's are indicated
|
|
|
|
// during bootstrap routines.
|
|
|
|
Building tower = Mine.getTower(mine);
|
|
|
|
if (tower == null) {
|
|
|
|
|
|
|
|
Logger.error("NULL TOWER FOR " + mine.zoneName + " mine");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Assign mine owner
|
|
|
|
|
|
|
|
if (tower.getOwner() != null)
|
|
|
|
guildRuler = tower.getOwner();
|
|
|
|
else
|
|
|
|
guildRuler = null;
|
|
|
|
|
|
|
|
// If is an errant tree, use errant guild for serialization.
|
|
|
|
// otherwise we serialize the soverign guild
|
|
|
|
|
|
|
|
if (guildRuler == null)
|
|
|
|
rulingGuild = Guild.getErrantGuild();
|
|
|
|
else
|
|
|
|
rulingGuild = guildRuler.getGuild();
|
|
|
|
|
|
|
|
rulingNation = rulingGuild.getNation();
|
|
|
|
|
|
|
|
// Begin Serialzing soverign guild data
|
|
|
|
writer.putInt(mine.getObjectType().ordinal());
|
|
|
|
writer.putInt(mine.getObjectUUID());
|
|
|
|
writer.putString(mine.zoneName + " Mine");
|
|
|
|
writer.putInt(rulingGuild.getObjectType().ordinal());
|
|
|
|
writer.putInt(rulingGuild.getObjectUUID());
|
|
|
|
|
|
|
|
writer.putString(rulingGuild.getName());
|
|
|
|
writer.putString("");
|
|
|
|
writer.putString(rulingGuild.getLeadershipType());
|
|
|
|
|
|
|
|
// Serialize guild ruler's name
|
|
|
|
// If tree is abandoned blank out the name
|
|
|
|
// to allow them a rename.
|
|
|
|
|
|
|
|
if (guildRuler == null)
|
|
|
|
writer.putString("");
|
|
|
|
else
|
|
|
|
writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName());
|
|
|
|
|
|
|
|
writer.putInt(rulingGuild.getCharter());
|
|
|
|
writer.putInt(0); // always 00000000
|
|
|
|
|
|
|
|
writer.put((byte)0);
|
|
|
|
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.put((byte) 1); // *** Refactor: What are these flags?
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.put((byte) 1);
|
|
|
|
|
|
|
|
GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer);
|
|
|
|
GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer);
|
|
|
|
|
|
|
|
writer.putInt(0);// TODO Implement description text
|
|
|
|
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 1);
|
|
|
|
|
|
|
|
// Begin serializing nation guild info
|
|
|
|
|
|
|
|
if (rulingNation.isEmptyGuild()) {
|
|
|
|
writer.putInt(rulingGuild.getObjectType().ordinal());
|
|
|
|
writer.putInt(rulingGuild.getObjectUUID());
|
|
|
|
} else {
|
|
|
|
writer.putInt(rulingNation.getObjectType().ordinal());
|
|
|
|
writer.putInt(rulingNation.getObjectUUID());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Serialize nation name
|
|
|
|
|
|
|
|
if (rulingNation.isEmptyGuild())
|
|
|
|
writer.putString("None");
|
|
|
|
else
|
|
|
|
writer.putString(rulingNation.getName());
|
|
|
|
|
|
|
|
writer.putInt(1);
|
|
|
|
|
|
|
|
writer.putInt(0xFFFFFFFF);
|
|
|
|
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
if (rulingNation.isEmptyGuild())
|
|
|
|
writer.putString(" ");
|
|
|
|
else
|
|
|
|
writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName());
|
|
|
|
|
|
|
|
writer.putLocalDateTime(LocalDateTime.now());
|
|
|
|
|
|
|
|
if(tower != null) {
|
|
|
|
writer.putFloat(tower.loc.x);
|
|
|
|
writer.putFloat(tower.loc.y);
|
|
|
|
writer.putFloat(tower.loc.z);
|
|
|
|
} else{
|
|
|
|
writer.putFloat(0);
|
|
|
|
writer.putFloat(0);
|
|
|
|
writer.putFloat(0);
|
|
|
|
}
|
|
|
|
writer.putInt(0);
|
|
|
|
|
|
|
|
writer.put((byte) 1);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.putInt(0x64);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
writer.put((byte) 0);
|
|
|
|
}
|
|
|
|
}
|