New consolidated loot db handler.
Booty loading moved into new handler.
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@@ -49,7 +49,7 @@ public enum DbManager {
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public static final dbItemHandler ItemQueries = new dbItemHandler();
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public static final dbItemBaseHandler ItemBaseQueries = new dbItemBaseHandler();
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public static final dbKitHandler KitQueries = new dbKitHandler();
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public static final dbLootTableHandler LootQueries = new dbLootTableHandler();
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public static final dbLootHandler LootQueries = new dbLootHandler();
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public static final dbMenuHandler MenuQueries = new dbMenuHandler();
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public static final dbMineHandler MineQueries = new dbMineHandler();
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public static final dbMobHandler MobQueries = new dbMobHandler();
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@@ -25,7 +25,7 @@ public enum NPCManager {
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}
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public static void LoadAllBootySets() {
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_bootySetMap = DbManager.ItemBaseQueries.LOAD_BOOTY_FOR_MOBS();
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_bootySetMap = DbManager.LootQueries.LOAD_BOOTY_FOR_MOBS();
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}
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public static void applyRuneSetEffects(Mob mob) {
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