bane commander dialog reset options
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@@ -381,7 +381,6 @@ public class Contract extends AbstractGameObject {
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bane.setLiveDate_NEW(bane.getLiveDate().plusDays(updateBaneDay));
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}
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}
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bane.setLiveDate(DbManager.BaneQueries.getLiveDate(bane.getCityUUID()));
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}
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if (updateBaneTime > 0) {
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if(DbManager.BaneQueries.SET_BANE_TIME_NEW(updateBaneTime,bane.getCityUUID())){
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@@ -410,6 +409,19 @@ public class Contract extends AbstractGameObject {
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Dispatch dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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vd.getOptions().clear();
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if(!bane.daySet) {
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MenuOption option1 = new MenuOption(796, "Set Bane Day", 796);
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vd.getOptions().add(option1);
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}
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if(!bane.timeSet) {
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MenuOption option2 = new MenuOption(797, "Set Bane Time", 797);
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vd.getOptions().add(option2);
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}
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if(!bane.capSet) {
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MenuOption option3 = new MenuOption(797, "Set Bane Cap", 798);
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vd.getOptions().add(option3);
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}
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}
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return vd;
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