mobs respect invisibility again

This commit is contained in:
2023-06-25 19:30:28 -05:00
parent 8fbbde6d69
commit 01b8b67ffd
+5 -1
View File
@@ -59,7 +59,7 @@ public class MobileFSM {
}
}
public static void AttackPlayer(Mob mob, PlayerCharacter target) {
if (mob.getMobBase().getSeeInvis() < target.getHidden() || !target.isAlive()) {
if(!mob.canSee(target)){
mob.setCombatTarget(null);
return;
}
@@ -221,6 +221,10 @@ public class MobileFSM {
return false;
if (mob.mobPowers.isEmpty())
return false;
if(!mob.canSee((PlayerCharacter) mob.getCombatTarget())){
mob.setCombatTarget(null);
return false;
}
if (mob.nextCastTime == 0)
mob.nextCastTime = System.currentTimeMillis();
return mob.nextCastTime <= System.currentTimeMillis();