mob no longer cast spells with effect already on target
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@@ -398,6 +398,10 @@ public class CombatUtilities {
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min = agent.getEquip().get(1).getItemBase().getMinDamage() + agent.getEquip().get(2).getItemBase().getMinDamage();
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max = agent.getEquip().get(1).getItemBase().getMaxDamage() + agent.getEquip().get(2).getItemBase().getMaxDamage();
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}
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if(agent.getLevel() > 80){
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min = agent.getMobBase().getMinDmg();
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max = agent.getMobBase().getDamageMax();
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}
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range = max - min;
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damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
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if (AbstractWorldObject.IsAbstractCharacter(target))
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