login crash bug
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@@ -4877,21 +4877,15 @@ public class PlayerCharacter extends AbstractCharacter {
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}
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}
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if(this.level < 10) {
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if(this.level < 10) {
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this.setLevel((short) 10);
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// this.setLevel((short) 10);
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while (this.level < 10) {
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grantXP(Experience.getBaseExperience(this.level + 1) - this.exp);
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}
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if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) {
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if(this.charItemManager != null && this.charItemManager.getGoldInventory() != null && this.charItemManager.getGoldInventory().getNumOfItems() < 1000) {
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this.getCharItemManager().addGoldToInventory(1000, false);
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this.getCharItemManager().addGoldToInventory(1000, false);
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this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this));
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this.getCharItemManager().addItemToInventory(new MobLoot(this, ItemBase.getItemBase(980066), 1, false).promoteToItem(this));
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}
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}
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}
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}
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if(this.enteredWorld && !this.timestamps.containsKey("refreshCharacter")) {
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this.timestamps.put("refreshCharacter",System.currentTimeMillis() + 10000L);
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}
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if(System.currentTimeMillis() > this.timestamps.get("refreshCharacter")){
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this.setOverFlowEXP(0);
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TargetedActionMsg cmm = new TargetedActionMsg(this);
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DispatchMessage.dispatchMsgToInterestArea(this, cmm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
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this.timestamps.put("refreshCharacter",System.currentTimeMillis() + 10000L);
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}
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if(this.isBoxed && !this.containsEffect(1672601862)) {
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if(this.isBoxed && !this.containsEffect(1672601862)) {
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false);
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