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@ -1400,6 +1400,7 @@ public class CharacterItemManager {
@@ -1400,6 +1400,7 @@ public class CharacterItemManager {
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if (!ItemManager.validForSkills(item, pc.getSkills())) { |
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this.forceToInventory(slot, item, pc, initialized); |
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this.equipped.remove(slot); |
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pc.applyBonuses(); |
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} |
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} |
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