Signature update in loot generation.
This commit is contained in:
@@ -113,7 +113,7 @@ public enum LootManager {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Iterate all entries in this bootyset and process accordingly
|
// Iterate all entries in this bootySet and process accordingly
|
||||||
|
|
||||||
for (BootySetEntry bse : entries) {
|
for (BootySetEntry bse : entries) {
|
||||||
switch (bse.bootyType) {
|
switch (bse.bootyType) {
|
||||||
@@ -122,15 +122,15 @@ public enum LootManager {
|
|||||||
break;
|
break;
|
||||||
case "LOOT":
|
case "LOOT":
|
||||||
|
|
||||||
if (ThreadLocalRandom.current().nextInt(100) <= NORMAL_DROP_RATE)
|
if (ThreadLocalRandom.current().nextInt(100) < NORMAL_DROP_RATE)
|
||||||
GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier, false); //generate normal loot drop
|
GenerateLootDrop(mob, bse.lootTable, false); //generate normal loot drop
|
||||||
|
|
||||||
// Generate hotzone loot if in hotzone
|
// Generate hotzone loot if in hotzone
|
||||||
// Only one bite at the hotzone apple per bootyset.
|
// Only one bite at the hotzone apple per bootyset.
|
||||||
|
|
||||||
if (inHotzone == true && hotzoneWasRan == false)
|
if (inHotzone == true && hotzoneWasRan == false)
|
||||||
if (generalItemTables.containsKey(bse.lootTable + 1) && ThreadLocalRandom.current().nextInt(100) <= HOTZONE_DROP_RATE) {
|
if (generalItemTables.containsKey(bse.lootTable + 1) && ThreadLocalRandom.current().nextInt(100) < HOTZONE_DROP_RATE) {
|
||||||
GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier, true); //generate loot drop from hotzone table
|
GenerateLootDrop(mob, bse.lootTable + 1, true); //generate loot drop from hotzone table
|
||||||
hotzoneWasRan = true;
|
hotzoneWasRan = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -334,7 +334,7 @@ public enum LootManager {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier, Boolean inHotzone) {
|
public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) {
|
||||||
|
|
||||||
try {
|
try {
|
||||||
|
|
||||||
@@ -353,7 +353,7 @@ public enum LootManager {
|
|||||||
|
|
||||||
//do equipment here
|
//do equipment here
|
||||||
|
|
||||||
if (mob.getEquip() != null) {
|
if (mob.getEquip() != null)
|
||||||
for (MobEquipment me : mob.getEquip().values()) {
|
for (MobEquipment me : mob.getEquip().values()) {
|
||||||
|
|
||||||
if (me.getDropChance() == 0)
|
if (me.getDropChance() == 0)
|
||||||
@@ -373,7 +373,6 @@ public enum LootManager {
|
|||||||
mob.getCharItemManager().addItemToInventory(ml);
|
mob.getCharItemManager().addItemToInventory(ml);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
|
public static void GenerateInventoryDrop(Mob mob, BootySetEntry bse) {
|
||||||
|
|||||||
Reference in New Issue
Block a user