NPC and mob regions for real this time

This commit is contained in:
2023-04-05 20:06:28 -05:00
parent 1169f44041
commit 07e993b0ba
@@ -102,14 +102,15 @@ public class LoadCharacterMsg extends ClientNetMsg {
writer.putInt(region.getRoom()); writer.putInt(region.getRoom());
} }
} }
}
else if (absChar.getObjectType().equals(GameObjectType.Mob)){ else if (absChar.getObjectType().equals(GameObjectType.Mob)){
Regions Mobregion = absChar.getRegion(); Regions region = absChar.getRegion();
if (region == null){ if (region == null){
writer.putInt(-1); writer.putInt(-1);
writer.putInt(-1); writer.putInt(-1);
}else{ }else{
Building regionBuilding = Regions.GetBuildingForRegion(Mobregion); Building regionBuilding = Regions.GetBuildingForRegion(region);
if (regionBuilding == null){ if (regionBuilding == null){
writer.putInt(-1); writer.putInt(-1);
writer.putInt(-1); writer.putInt(-1);