|  |  | @ -104,7 +104,7 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                         break; |  |  |  |                         break; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     case "ITEM": |  |  |  |                     case "ITEM": | 
			
		
	
		
		
			
				
					
					|  |  |  |                         GenerateItemLootDrop(mob,bse); |  |  |  |                         GenerateItemLootDrop(mob,bse,multiplier); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         break; |  |  |  |                         break; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
	
		
		
			
				
					|  |  | @ -114,7 +114,7 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return null; |  |  |  |                 return null; | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |             MobLoot outItem; |  |  |  |             MobLoot outItem; | 
			
		
	
		
		
			
				
					
					|  |  |  |             int genRoll = new Random().nextInt(101); |  |  |  |             int genRoll = new Random().nextInt(100)+1; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); |  |  |  |             GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (selectedRow == null) { |  |  |  |             if (selectedRow == null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return null; |  |  |  |                 return null; | 
			
		
	
	
		
		
			
				
					|  |  | @ -138,12 +138,12 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             Enum.ItemType outType = outItem.getItemBase().getType(); |  |  |  |             Enum.ItemType outType = outItem.getItemBase().getType(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { |  |  |  |             if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (outItem.getItemBase().isGlass() == false) { |  |  |  |                 if (outItem.getItemBase().isGlass() == false) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     int prefixChanceRoll = ThreadLocalRandom.current().nextInt(101); |  |  |  |                     int prefixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     double prefixChance = 2.057 * mob.level - 28.67; |  |  |  |                     double prefixChance = 2.057 * mob.level - 28.67; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (prefixChanceRoll < prefixChance) { |  |  |  |                     if (prefixChanceRoll < prefixChance) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable); |  |  |  |                         ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                         int prefixroll = ThreadLocalRandom.current().nextInt(101); |  |  |  |                         int prefixroll = ThreadLocalRandom.current().nextInt(100)+1; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { |  |  |  |                         if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); |  |  |  |                             ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); | 
			
		
	
		
		
			
				
					
					|  |  |  |                             ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); |  |  |  |                             ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); | 
			
		
	
	
		
		
			
				
					|  |  | @ -153,10 +153,10 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             } |  |  |  |                             } | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     int suffixChanceRoll = ThreadLocalRandom.current().nextInt(101); |  |  |  |                     int suffixChanceRoll = ThreadLocalRandom.current().nextInt(100)+1; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     double suffixChance = 2.057 * mob.level - 28.67; |  |  |  |                     double suffixChance = 2.057 * mob.level - 28.67; | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (suffixChanceRoll < suffixChance) { |  |  |  |                     if (suffixChanceRoll < suffixChance) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         int suffixroll = ThreadLocalRandom.current().nextInt(101); |  |  |  |                         int suffixroll = ThreadLocalRandom.current().nextInt(100)+1; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); |  |  |  |                         ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { |  |  |  |                         if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); |  |  |  |                             ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); | 
			
		
	
	
		
		
			
				
					|  |  | @ -175,9 +175,9 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(mobLevel > 65){ |  |  |  |         if(mobLevel > 65){ | 
			
		
	
		
		
			
				
					
					|  |  |  |             mobLevel = 65; |  |  |  |             mobLevel = 65; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         int max = (int)(5.882 * mobLevel + 127.0); |  |  |  |         int max = (int)(4.882 * mobLevel + 127.0); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         if(max > 320){ |  |  |  |         if(max > 321){ | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |             max = 320; |  |  |  |             max = 321; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         int min = (int)(4.469 * mobLevel - 3.469); |  |  |  |         int min = (int)(4.469 * mobLevel - 3.469); | 
			
		
	
		
		
			
				
					
					|  |  |  |         int roll = ThreadLocalRandom.current().nextInt(max-min) + min; |  |  |  |         int roll = ThreadLocalRandom.current().nextInt(max-min) + min; | 
			
		
	
	
		
		
			
				
					|  |  | @ -273,7 +273,12 @@ public class LootManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse){ |  |  |  |     public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier){ | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if (chanceRoll > bse.dropChance * multiplier) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             //early exit, failed to hit minimum chance roll
 | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); |  |  |  |         MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (disc != null) |  |  |  |         if (disc != null) | 
			
		
	
		
		
			
				
					
					|  |  |  |             mob.getCharItemManager().addItemToInventory(disc); |  |  |  |             mob.getCharItemManager().addItemToInventory(disc); | 
			
		
	
	
		
		
			
				
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