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					@ -1,6 +1,7 @@
				@@ -1,6 +1,7 @@
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					package engine.objects; | 
				
			
			
		
	
		
			
				
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					import engine.Enum; | 
				
			
			
		
	
		
			
				
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					import engine.jobs.DeferredPowerJob; | 
				
			
			
		
	
		
			
				
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					import engine.powers.EffectsBase; | 
				
			
			
		
	
		
			
				
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					import engine.powers.PowersBase; | 
				
			
			
		
	
		
			
				
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					import engine.powers.effectmodifiers.AbstractEffectModifier; | 
				
			
			
		
	
	
		
			
				
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					@ -1053,8 +1054,14 @@ public class PlayerCombatStats {
				@@ -1053,8 +1054,14 @@ public class PlayerCombatStats {
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					        atr += (modifiedDexterity * 0.5f) + weaponATR1 + weaponATR2; | 
				
			
			
		
	
		
			
				
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					        atr *= precise; | 
				
			
			
		
	
		
			
				
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					        atr += atrBuffs; | 
				
			
			
		
	
		
			
				
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					        if(pc.getWeaponPower() != null){ | 
				
			
			
		
	
		
			
				
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					            DeferredPowerJob dpj = pc.getWeaponPower(); | 
				
			
			
		
	
		
			
				
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					            dpj.endEffect(); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(pc.bonuses != null) | 
				
			
			
		
	
		
			
				
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					            atr *= 1 + (pc.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - (stanceMod - 1) - (precise - 1) - healerDefStance); | 
				
			
			
		
	
		
			
				
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					        atr *= stanceMod; | 
				
			
			
		
	
		
			
				
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					        return atr; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
	
		
			
				
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