Refactor of mob powers loading for efficiency.
This commit is contained in:
@@ -45,7 +45,7 @@ public class dbPowerHandler extends dbHandlerBase {
|
||||
|
||||
recordsRead++;
|
||||
|
||||
mobbaseID = rs.getInt("mobbaseID");
|
||||
mobbaseID = rs.getInt("mobbaseUUID");
|
||||
mobPowerEntry = new MobPowerEntry(rs);
|
||||
|
||||
if (mobPowers.get(mobbaseID) == null) {
|
||||
|
||||
@@ -348,7 +348,7 @@ public class WorldServer {
|
||||
Logger.info("Loading MobBases.");
|
||||
DbManager.MobBaseQueries.GET_ALL_MOBBASES();
|
||||
|
||||
Logger.info("Loading Mob Powers for MobBases");
|
||||
Logger.info("Loading Mob Powers");
|
||||
PowersManager.AllMobPowers = DbManager.PowerQueries.LOAD_MOB_POWERS();
|
||||
|
||||
Logger.info("Loading item enchants");
|
||||
|
||||
Reference in New Issue
Block a user