guard minions added to captains parentZone.zoneMobSet
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@@ -762,7 +762,8 @@ public class Mob extends AbstractIntelligenceAgent {
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mob.spawnTime = 900;
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mob.npcOwner = guardCaptain;
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mob.BehaviourType = Enum.MobBehaviourType.GuardMinion;
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//add mob to zone set of captain
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guardCaptain.getParentZone().zoneMobSet.add(mob);
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return mob;
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}
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@@ -916,7 +917,10 @@ public class Mob extends AbstractIntelligenceAgent {
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this.charItemManager.load();
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//load AI for general mobs.
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if(this.contract != null && NPC.ISWallArcher(this.contract)) this.BehaviourType = MobBehaviourType.GuardWallArcher;
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if(this.contract != null && NPC.ISWallArcher(this.contract)){
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this.BehaviourType = MobBehaviourType.GuardWallArcher;
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this.isPlayerGuard = true;
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}
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if (isPet || isSiege || (isGuard && this.contract == null)) this.currentID = (--Mob.staticID);
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else this.currentID = this.dbID;
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