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@ -103,7 +103,7 @@ public class PlayerCombatStats { |
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atr = primaryCalc + skillCalc + masteryCalc + atrEnchants; |
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atr = primaryCalc + skillCalc + masteryCalc + atrEnchants; |
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atr *= 1 + (this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue); |
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atr *= 1 + (this.owner.bonuses.getFloatPercentAll(Enum.ModType.OCV, Enum.SourceType.None) - stanceValue); |
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atr *= 1 + stanceValue; |
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atr *= 1 + stanceValue; |
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atr = Math.round(atr); |
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atr = (float) Math.ceil(atr); |
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if(mainHand){ |
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if(mainHand){ |
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this.atrHandOne = atr; |
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this.atrHandOne = atr; |
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