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zerg mechanic for mines adjusted to 3x load range

lakebane-jobs
FatBoy-DOTC 2 days ago
parent
commit
1070d61251
  1. 2
      src/engine/objects/Mine.java

2
src/engine/objects/Mine.java

@ -622,7 +622,7 @@ public class Mine extends AbstractGameObject { @@ -622,7 +622,7 @@ public class Mine extends AbstractGameObject {
// Gather current list of players within the zone bounds
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, Enum.CityBoundsType.GRID.extents, MBServerStatics.MASK_PLAYER);
HashSet<AbstractWorldObject> currentPlayers = WorldGrid.getObjectsInRangePartial(tower.loc, MBServerStatics.CHARACTER_LOAD_RANGE * 3, MBServerStatics.MASK_PLAYER);
HashMap<Guild,ArrayList<PlayerCharacter>> charactersByNation = new HashMap<>();
ArrayList<Guild> updatedNations = new ArrayList<>();
for (AbstractWorldObject playerObject : currentPlayers) {

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