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@ -9,15 +9,13 @@ |
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package engine; |
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package engine; |
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import ch.claude_martin.enumbitset.EnumBitSetHelper; |
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import ch.claude_martin.enumbitset.EnumBitSetHelper; |
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import engine.gameManager.BuildingManager; |
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import engine.gameManager.ConfigManager; |
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import engine.gameManager.ConfigManager; |
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import engine.gameManager.PowersManager; |
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import engine.gameManager.PowersManager; |
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import engine.gameManager.ZoneManager; |
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import engine.gameManager.ZoneManager; |
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import engine.math.Vector2f; |
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import engine.math.Vector2f; |
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import engine.math.Vector3fImmutable; |
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import engine.math.Vector3fImmutable; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.*; |
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import engine.objects.ItemBase; |
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import engine.objects.Shrine; |
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import engine.objects.Zone; |
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import engine.powers.EffectsBase; |
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import engine.powers.EffectsBase; |
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import org.pmw.tinylog.Logger; |
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import org.pmw.tinylog.Logger; |
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@ -471,11 +469,14 @@ public class Enum { |
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// 14001 does not have a banestone to bind at
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// 14001 does not have a banestone to bind at
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if (ruinZone.getLoadNum() == 14001) |
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if (ruinZone.getLoadNum() == 14001) { |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); |
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else |
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}else { |
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc() |
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//spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc()
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.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30); |
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//.add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 30);
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spawnLocation = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f); |
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} |
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} |
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} |
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