blood rune boot issue
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@@ -79,7 +79,7 @@ public enum LootManager {
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//iterate the booty sets
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if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
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if (mob.getMobBaseID() != 253003 && mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
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RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
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if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
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