blood rune boot issue
This commit is contained in:
@@ -79,7 +79,7 @@ public enum LootManager {
|
|||||||
|
|
||||||
//iterate the booty sets
|
//iterate the booty sets
|
||||||
|
|
||||||
if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
|
if (mob.getMobBaseID() != 253003 && mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet))
|
||||||
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
|
RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone);
|
||||||
|
|
||||||
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
|
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) {
|
||||||
|
|||||||
Reference in New Issue
Block a user