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					@ -27,6 +27,7 @@ import engine.server.MBServerStatics;
				@@ -27,6 +27,7 @@ import engine.server.MBServerStatics;
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					import org.pmw.tinylog.Logger; | 
				
			
			
		
	
		
			
				
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					import java.util.ArrayList; | 
				
			
			
		
	
		
			
				
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					import java.util.HashMap; | 
				
			
			
		
	
		
			
				
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					import java.util.HashSet; | 
				
			
			
		
	
		
			
				
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					import java.util.Map.Entry; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ConcurrentHashMap; | 
				
			
			
		
	
	
		
			
				
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					@ -738,6 +739,8 @@ public class MobAI {
				@@ -738,6 +739,8 @@ public class MobAI {
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					    private static void CheckForAggro(Mob aiAgent) { | 
				
			
			
		
	
		
			
				
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					        //old system
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					        try { | 
				
			
			
		
	
		
			
				
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					            //looks for and sets mobs combatTarget
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					@ -772,13 +775,11 @@ public class MobAI {
				@@ -772,13 +775,11 @@ public class MobAI {
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					                    continue; | 
				
			
			
		
	
		
			
				
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					                // No aggro for this race type
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					                if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true) | 
				
			
			
		
	
		
			
				
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					                if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) | 
				
			
			
		
	
		
			
				
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					                    continue; | 
				
			
			
		
	
		
			
				
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					                //mob has enemies and this player race is not it
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					                if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false) | 
				
			
			
		
	
		
			
				
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					                if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) | 
				
			
			
		
	
		
			
				
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					                    continue; | 
				
			
			
		
	
		
			
				
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					                if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { | 
				
			
			
		
	
	
		
			
				
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					@ -975,7 +976,8 @@ public class MobAI {
				@@ -975,7 +976,8 @@ public class MobAI {
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					                    if (mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardCaptain.ordinal()) | 
				
			
			
		
	
		
			
				
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					                        CheckForPlayerGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					                } else { | 
				
			
			
		
	
		
			
				
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					                    CheckForAggro(mob); | 
				
			
			
		
	
		
			
				
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					                    //CheckForAggro(mob);
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					                    NewAggroMechanic(mob); | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					@ -1107,17 +1109,6 @@ public class MobAI {
				@@ -1107,17 +1109,6 @@ public class MobAI {
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					            if (mob.getCombatTarget() == null) | 
				
			
			
		
	
		
			
				
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					                CheckForPlayerGuardAggro(mob); | 
				
			
			
		
	
		
			
				
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					            AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
				
			
			
		
	
		
			
				
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					            if (newTarget != null) { | 
				
			
			
		
	
		
			
				
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					                if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
				
			
			
		
	
		
			
				
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					                    if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
				
			
			
		
	
		
			
				
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					                        mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
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					                } else | 
				
			
			
		
	
		
			
				
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					                    mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            CheckMobMovement(mob); | 
				
			
			
		
	
		
			
				
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					            CheckForAttack(mob); | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
	
		
			
				
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					@ -1209,17 +1200,11 @@ public class MobAI {
				@@ -1209,17 +1200,11 @@ public class MobAI {
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					            if (mob.BehaviourType.isAgressive) { | 
				
			
			
		
	
		
			
				
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					                AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
				
			
			
		
	
		
			
				
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					                if (newTarget != null) | 
				
			
			
		
	
		
			
				
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					                    mob.setCombatTarget(newTarget); | 
				
			
			
		
	
		
			
				
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					                else { | 
				
			
			
		
	
		
			
				
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					                    if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                        if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) | 
				
			
			
		
	
		
			
				
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					                            SafeGuardAggro(mob);  //safehold guard
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					                        else | 
				
			
			
		
	
		
			
				
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					                            CheckForAggro(mob);   //normal aggro
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					                    } | 
				
			
			
		
	
		
			
				
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					                if (mob.getCombatTarget() == null) { | 
				
			
			
		
	
		
			
				
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					                    if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) | 
				
			
			
		
	
		
			
				
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					                        SafeGuardAggro(mob);  //safehold guard
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					                    else | 
				
			
			
		
	
		
			
				
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					                        NewAggroMechanic(mob);//CheckForAggro(mob);   //normal aggro
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					@ -1401,37 +1386,6 @@ public class MobAI {
				@@ -1401,37 +1386,6 @@ public class MobAI {
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        try { | 
				
			
			
		
	
		
			
				
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					            float CurrentHateValue = 0; | 
				
			
			
		
	
		
			
				
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					            if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) | 
				
			
			
		
	
		
			
				
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					                CurrentHateValue = ((PlayerCharacter) mob.getCombatTarget()).getHateValue(); | 
				
			
			
		
	
		
			
				
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					            AbstractWorldObject mostHatedTarget = null; | 
				
			
			
		
	
		
			
				
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					            for (Entry playerEntry : mob.playerAgroMap.entrySet()) { | 
				
			
			
		
	
		
			
				
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					                PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey()); | 
				
			
			
		
	
		
			
				
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					                if (potentialTarget.equals(mob.getCombatTarget())) | 
				
			
			
		
	
		
			
				
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					                    continue; | 
				
			
			
		
	
		
			
				
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					                if (potentialTarget != null && potentialTarget.getHateValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) { | 
				
			
			
		
	
		
			
				
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					                    CurrentHateValue = potentialTarget.getHateValue(); | 
				
			
			
		
	
		
			
				
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					                    mostHatedTarget = potentialTarget; | 
				
			
			
		
	
		
			
				
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					                } | 
				
			
			
		
	
		
			
				
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					            } | 
				
			
			
		
	
		
			
				
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					            return mostHatedTarget; | 
				
			
			
		
	
		
			
				
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					        } catch (Exception e) { | 
				
			
			
		
	
		
			
				
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					            Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage()); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        return null; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void RecoverHealth(Mob mob) { | 
				
			
			
		
	
		
			
				
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					        //recover health
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					        try { | 
				
			
			
		
	
	
		
			
				
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					@ -1459,4 +1413,59 @@ public class MobAI {
				@@ -1459,4 +1413,59 @@ public class MobAI {
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					        rwss.setPlayer(mob); | 
				
			
			
		
	
		
			
				
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					        DispatchMessage.sendToAllInRange(mob, rwss); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    public static void NewAggroMechanic(Mob mob){ | 
				
			
			
		
	
		
			
				
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					        if(mob == null || !mob.isAlive()){ | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        HashSet<AbstractWorldObject> inRange = WorldGrid.getObjectsInRangePartial(mob.loc,60.0f,MBServerStatics.MASK_PLAYER); | 
				
			
			
		
	
		
			
				
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					        if(inRange.isEmpty()){ | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(null); | 
				
			
			
		
	
		
			
				
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					            return; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //clear out any players who are not in hated range anymore
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					        ArrayList<PlayerCharacter> toRemove = new ArrayList<>(); | 
				
			
			
		
	
		
			
				
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					        for(PlayerCharacter pc : mob.hate_values.keySet()){ | 
				
			
			
		
	
		
			
				
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					            if(!inRange.contains(pc)) | 
				
			
			
		
	
		
			
				
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					                toRemove.add(pc); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        for(PlayerCharacter pc : toRemove){ | 
				
			
			
		
	
		
			
				
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					            mob.hate_values.remove(pc); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        //find most hated target
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					        PlayerCharacter mostHated = (PlayerCharacter)inRange.iterator().next(); | 
				
			
			
		
	
		
			
				
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					        for(AbstractWorldObject awo : inRange){ | 
				
			
			
		
	
		
			
				
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					            PlayerCharacter loadedPlayer = (PlayerCharacter)awo; | 
				
			
			
		
	
		
			
				
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					            if (loadedPlayer == null) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            //Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
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					            if (!loadedPlayer.isAlive()) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            //Can't see target, skip aggro.
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					            if (!mob.canSee(loadedPlayer)) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            // No aggro for this race type
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					            if (mob.notEnemy != null && mob.notEnemy.size() > 0 && mob.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            //mob has enemies and this player race is not it
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					            if (mob.enemy != null && mob.enemy.size() > 0 && !mob.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType())) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
		
			
				
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					            if(mob.hate_values.containsKey(loadedPlayer)) | 
				
			
			
		
	
		
			
				
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					                if(mob.hate_values.get(loadedPlayer) > mob.hate_values.get(mostHated)) | 
				
			
			
		
	
		
			
				
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					                    mostHated = loadedPlayer; | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        if(mostHated != null) | 
				
			
			
		
	
		
			
				
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					            mob.setCombatTarget(mostHated); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} |