update location
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@@ -5359,8 +5359,10 @@ public class PlayerCharacter extends AbstractCharacter {
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public void updateLocation() {
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public void updateLocation() {
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if (!this.isMoving())
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if (!this.isMoving()) {
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this.teleport(this.loc);
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return;
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return;
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}
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if (!this.isActive)
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if (!this.isActive)
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return;
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return;
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