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revert new mob AI

lakebane-recovery
FatBoy-DOTC 3 days ago
parent
commit
16fea0c0e6
  1. 65
      src/engine/mobileAI/Threads/MobAIThread.java

65
src/engine/mobileAI/Threads/MobAIThread.java

@ -2,6 +2,7 @@ package engine.mobileAI.Threads; @@ -2,6 +2,7 @@ package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.gameManager.ZoneManager;
import engine.mobileAI.MobAI;
import engine.mobileAI.SuperSimpleMobAI;
import engine.objects.Mob;
import engine.objects.Zone;
@ -32,35 +33,35 @@ public class MobAIThread implements Runnable{ @@ -32,35 +33,35 @@ public class MobAIThread implements Runnable{
for (Mob mob : zone.zoneMobSet) {
try {
if (mob != null) {
//MobAI.DetermineAction(mob);
if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
SuperSimpleMobAI.run(mob);
return;
}
boolean override;
switch (mob.BehaviourType) {
case GuardCaptain:
case GuardMinion:
case GuardWallArcher:
case Pet1:
case HamletGuard:
override = false;
break;
default:
override = true;
break;
}
MobAI.DetermineAction(mob);
//if(mob.isSiege() || mob.isPet() || mob.isPlayerGuard()){
// SuperSimpleMobAI.run(mob);
// return;
//}
//boolean override;
//switch (mob.BehaviourType) {
// case GuardCaptain:
// case GuardMinion:
// case GuardWallArcher:
// case Pet1:
// case HamletGuard:
// override = false;
// break;
// default:
// override = true;
// break;
//}
if(mob.isSiege())
override = false;
// if(mob.isSiege())
// override = false;
if(mob.isPet())
override = false;
//if(mob.isPet())
// override = false;
if(override){
SuperSimpleMobAI.run(mob);
return;
}
//if(override){
// SuperSimpleMobAI.run(mob);
// return;
//}
}
} catch (Exception e) {
Logger.error("Error processing Mob [Name: {}, UUID: {}]", mob.getName(), mob.getObjectUUID(), e);
@ -68,12 +69,12 @@ public class MobAIThread implements Runnable{ @@ -68,12 +69,12 @@ public class MobAIThread implements Runnable{
}
}
}
}
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
Logger.error("AI Thread interrupted", e);
Thread.currentThread().interrupt();
}
}
}
}

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