Conditionals simplified and comment added to method.
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@@ -1627,20 +1627,22 @@ public class MobileFSM {
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MovementUtilities.moveToLocation(aiAgent, aiAgent.getCombatTarget().getLoc(), aiAgent.getRange());
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MovementUtilities.moveToLocation(aiAgent, aiAgent.getCombatTarget().getLoc(), aiAgent.getRange());
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}
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}
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public static boolean canCast(Mob mob) {
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public static boolean canCast(Mob mob) {
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if(mob == null){
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// Performs validation to determine if a
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// mobile in the proper state to cast.
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if(mob == null)
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return false;
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return false;
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}
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if(mob.mobPowers.isEmpty() == true){
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if(mob.mobPowers.isEmpty())
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return false;
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return false;
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}
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if(mob.nextCastTime == 0){
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if(mob.nextCastTime == 0)
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mob.nextCastTime = System.currentTimeMillis();
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mob.nextCastTime = System.currentTimeMillis();
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}
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if (mob.nextCastTime > System.currentTimeMillis()) {
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return mob.nextCastTime <= System.currentTimeMillis();
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return false;
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}
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return true;
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}
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}
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public static boolean MobCast(Mob mob) {
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public static boolean MobCast(Mob mob) {
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// Method picks a random spell from a mobile's list of powers
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// Method picks a random spell from a mobile's list of powers
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