fly speed changes finished
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@@ -500,6 +500,9 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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if (bonus != null && !bonus.getBool(ModType.NoMod, SourceType.Fly) && bonus.getBool(ModType.Fly, SourceType.None) && flyer.isAlive()) {
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canFly = true;
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}
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if(flyer.effects.containsKey("MoveBuff")){
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canFly = false;
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}
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return canFly;
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