From 1a0ad765bf292b534f88ed7c85d7ff89057fc6d1 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Tue, 18 Mar 2025 16:05:27 -0500 Subject: [PATCH] rnaodm flag mine as lore or arac --- src/engine/gameManager/LoreMineManager.java | 1 + src/engine/objects/Mine.java | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/engine/gameManager/LoreMineManager.java b/src/engine/gameManager/LoreMineManager.java index af3e742c..467ee1e6 100644 --- a/src/engine/gameManager/LoreMineManager.java +++ b/src/engine/gameManager/LoreMineManager.java @@ -87,6 +87,7 @@ public class LoreMineManager { Vector3fImmutable bounceLoc = Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f); pc.setLoc(bounceLoc); MovementManager.translocate(pc, bounceLoc, Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc())); + ChatManager.chatSystemInfo(pc, "You Failed To Meet Lore Requirements"); } } diff --git a/src/engine/objects/Mine.java b/src/engine/objects/Mine.java index 0dc7944f..85d5c3df 100644 --- a/src/engine/objects/Mine.java +++ b/src/engine/objects/Mine.java @@ -155,7 +155,7 @@ public class Mine extends AbstractGameObject { this.allowed_teleport_time = System.currentTimeMillis(); //decide if lore or not - this.enforceLore = ThreadLocalRandom.current().nextInt(1,3) == 2; + this.enforceLore = ThreadLocalRandom.current().nextInt(1,5) == 2; } public static void releaseMineClaims(PlayerCharacter playerCharacter) {