fixed bug with negative xp when setting level to 10
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@@ -2923,6 +2923,17 @@ public class PlayerCharacter extends AbstractCharacter {
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public synchronized void grantXP(int xp) {
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if(this.promotionClass == null && this.level == 10){
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this.setOverFlowEXP(0);
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this.update();
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this.incVer();
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this.recalculate();
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this.calculateMaxHealthManaStamina();
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this.setHealth(this.healthMax);
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this.mana.set(this.manaMax);
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this.stamina.set(this.staminaMax);
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//LoadJob.reloadCharacter(this);
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DbManager.PlayerCharacterQueries.SET_PROPERTY(this, "char_experience", this.exp);
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// updateDatabase();
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DbManager.AccountQueries.INVALIDATE_LOGIN_CACHE(this.getObjectUUID(), "character");
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return;
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}
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// Stop players from getting experience past the cap
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