server pop on creation displays amount of realms captured
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@@ -95,7 +95,7 @@ public class dbCityHandler extends dbHandlerBase {
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return objectList;
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return objectList;
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}
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}
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public Integer GET_CITY_COUNT() {
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public Integer GET_CAPITAL_CITY_COUNT() {
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int cityCount = 0;
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int cityCount = 0;
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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@@ -105,7 +105,8 @@ public class dbCityHandler extends dbHandlerBase {
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while(rs.next()){
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while(rs.next()){
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if(rs.getInt("isNpc") == 0)
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if(rs.getInt("isNpc") == 0)
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cityCount++;
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if(DbManager.BuildingQueries.GET_BUILDINGBYUUID(rs.getInt("treeOfLifeUUID")).getRank() == 8)
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cityCount++;
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}
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}
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} catch (SQLException e) {
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} catch (SQLException e) {
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@@ -54,20 +54,45 @@ public class ServerInfoMsg extends ClientNetMsg {
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writer.putInt(WorldServer.worldMapID);
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writer.putInt(WorldServer.worldMapID);
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writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
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writer.putString(ConfigManager.MB_WORLD_NAME.getValue());
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int TotalTrees = 275;
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int TotalTrees = 21;
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int currentTrees = DbManager.CityQueries.GET_CITY_COUNT();
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int currentR8Trees = DbManager.CityQueries.GET_CAPITAL_CITY_COUNT();
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if (currentTrees < TotalTrees * 0.2f)
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writer.putInt(0); //Land Rush
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switch(currentR8Trees){
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else if (currentTrees < TotalTrees * 0.4f)
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case 0:
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writer.putInt(1); //Low pop
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case 1:
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else if (currentTrees < TotalTrees * 0.6f)
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case 2:
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writer.putInt(2); //Normal pop
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case 3:
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else if (currentTrees < TotalTrees * 0.8f)
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case 4:
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writer.putInt(3); //High Pop
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writer.putInt(0); //Land Rush
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else if (currentTrees < TotalTrees)
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break;
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writer.putInt(4); //Very overpopulated pop
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case 5:
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else
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case 6:
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writer.putInt(5); //Full pop
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case 7:
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case 8:
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writer.putInt(1); //Low pop
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break;
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case 9:
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case 10:
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case 11:
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case 12:
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writer.putInt(2); //Normal pop
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break;
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case 13:
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case 14:
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case 15:
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case 16:
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writer.putInt(3); //High Pop
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break;
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case 17:
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case 18:
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case 19:
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case 20:
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writer.putInt(4); //Very overpopulated pop
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break;
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default:
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writer.putInt(5); //Full pop
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break;
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}
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}
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}
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/**
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/**
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