Table refactor to conform with sb.
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@@ -35,7 +35,7 @@ public class dbLootTableHandler extends dbHandlerBase {
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int recordsRead = 0;
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT `groupID`, `minRoll`, `maxRoll`, `lootTableID`, `pModTableID`, `sModTableID` FROM `static_lootgroups`")) {
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT `groupID`, `minRoll`, `maxRoll`, `lootTableID`, `pModTableID`, `sModTableID` FROM `static_gentable`")) {
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ResultSet rs = preparedStatement.executeQuery();
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@@ -134,12 +134,12 @@ public class dbLootTableHandler extends dbHandlerBase {
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}
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}
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public void LOAD_ALL_LOOTGROUPS() {
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public void LOAD_ALL_GENTABLES() {
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int recordsRead = 0;
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_lootgroups")) {
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_gentable")) {
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ResultSet rs = preparedStatement.executeQuery();
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@@ -48,7 +48,7 @@ public enum LootManager {
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// Load loot tables from database.
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DbManager.LootQueries.LOAD_ALL_LOOTGROUPS();
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DbManager.LootQueries.LOAD_ALL_GENTABLES();
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DbManager.LootQueries.LOAD_ALL_LOOTTABLES();
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DbManager.LootQueries.LOAD_ALL_MODGROUPS();
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DbManager.LootQueries.LOAD_ALL_MODTABLES();
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