safe NPC profits
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@@ -1435,14 +1435,13 @@ public class ClientMessagePump implements NetMsgHandler {
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bargain = 0;
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break;
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}
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float profit = npc.getSellPercent(sourcePlayer) - bargain;
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if(me.getItemBase().getType().equals(ItemType.POTION))
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profit -= 1.0f;
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if (profit < 1)
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profit = 1;
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if(ZoneManager.findSmallestZone(npc.loc) != null && ZoneManager.findSmallestZone(npc.loc).getSafeZone() == 1){
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float profit;
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if(npc.isInSafeZone())
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profit = 0;
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}
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else
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profit = npc.getSellPercent(sourcePlayer) - bargain;
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if(profit > 0)
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cost *= profit;
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@@ -193,6 +193,18 @@ public class NPC extends AbstractCharacter {
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serializeForClientMsgOtherPlayer(npc, writer);
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}
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public boolean isInSafeZone() {
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Zone zone = ZoneManager.findSmallestZone(this.getLoc());
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if (zone != null) {
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return zone.getSafeZone() == (byte) 1;
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}
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return false;
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//return this.safeZone;
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}
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public static void serializeForClientMsgOtherPlayer(NPC npc, ByteBufferWriter writer)
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throws SerializationException {
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