From 1ecdcf60a572e37a2a915fddcee025bb393ea516 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Tue, 30 Sep 2025 11:45:06 -0500 Subject: [PATCH] handle retaliate even when missed --- src/engine/gameManager/CombatManager.java | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/src/engine/gameManager/CombatManager.java b/src/engine/gameManager/CombatManager.java index 0587e384..1f656d81 100644 --- a/src/engine/gameManager/CombatManager.java +++ b/src/engine/gameManager/CombatManager.java @@ -763,9 +763,14 @@ public enum CombatManager { //return if passive (Block, Parry, Dodge) fired - if (passiveFired) - return; + if (passiveFired) { + try { + handleRetaliate(tarAc, ac); + }catch(Exception ignored){ + } + return; + } errorTrack = 9; //Hit and no passives