proper flying check for speed calculation

This commit is contained in:
2025-01-04 13:12:44 -06:00
parent e607eb8220
commit 20bd7a82af
+1 -1
View File
@@ -2895,7 +2895,7 @@ public class PlayerCharacter extends AbstractCharacter {
float speed; float speed;
if (this.getAltitude() > 0) if (this.isFlying())
if (this.walkMode) { if (this.walkMode) {
speed = race.getRaceType().getRunSpeed().getFlyWalk(); speed = race.getRaceType().getRunSpeed().getFlyWalk();
} else { } else {