refund gold for cancelled rolled items
This commit is contained in:
@@ -73,7 +73,7 @@ public class ItemFactory {
|
||||
itemManager.updateInventory();
|
||||
}
|
||||
|
||||
public static Item fillForge(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) {
|
||||
public static Item ResourceRoll(NPC npc, PlayerCharacter pc, int itemsToRoll, int itemID, int pToken, int sToken, String customName) {
|
||||
|
||||
String prefixString = "";
|
||||
String suffixString = "";
|
||||
|
||||
@@ -1196,7 +1196,7 @@ public class NPC extends AbstractCharacter {
|
||||
}
|
||||
|
||||
// Cannot roll items without a warehouse.
|
||||
// Due to the fact fillForge references the
|
||||
// Due to the fact ResourceRoll references the
|
||||
// warehouse and early exits. *** Refactor???
|
||||
|
||||
serverZone = this.building.getParentZone();
|
||||
@@ -1230,7 +1230,7 @@ public class NPC extends AbstractCharacter {
|
||||
if (isRandom)
|
||||
item = ItemFactory.randomRoll(this, player, amount, itemID);
|
||||
else
|
||||
item = ItemFactory.fillForge(this, player, amount, itemID, pToken, sToken, customName);
|
||||
item = ItemFactory.ResourceRoll(this, player, amount, itemID, pToken, sToken, customName);
|
||||
|
||||
if (item == null)
|
||||
return null;
|
||||
|
||||
Reference in New Issue
Block a user