From 228152596c7c04e236ddfcd94b121dba6d303021 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Sat, 1 Feb 2025 11:36:33 -0600 Subject: [PATCH] spell dodge chance resolved --- src/engine/objects/PlayerCharacter.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/engine/objects/PlayerCharacter.java b/src/engine/objects/PlayerCharacter.java index b9c8148b..5fa96fb9 100644 --- a/src/engine/objects/PlayerCharacter.java +++ b/src/engine/objects/PlayerCharacter.java @@ -4724,9 +4724,9 @@ public class PlayerCharacter extends AbstractCharacter { // Add item bonuses and return if (type.equals(ModType.Dodge) && !fromCombat) - return ((amount / 4) - attackerLevel + this.getLevel()) / 4; + return (amount - attackerLevel + this.getLevel()) / 16; // spells else - return (amount - attackerLevel + this.getLevel()) / 4; + return (amount - attackerLevel + this.getLevel()) / 4; // combat } public float getRegenModifier(ModType type) {