player update sync

This commit is contained in:
2025-01-05 14:38:07 -06:00
parent d8379ae5a9
commit 2535106d2c
2 changed files with 9 additions and 9 deletions
+7 -7
View File
@@ -4845,8 +4845,8 @@ public class PlayerCharacter extends AbstractCharacter {
@Override
public void update(Boolean newSystem) {
if(!newSystem)
return;
//if(!newSystem)
// return;
if (this.updateLock.writeLock().tryLock()) {
try {
@@ -4858,19 +4858,19 @@ public class PlayerCharacter extends AbstractCharacter {
forceRespawn(this);
return;
}
updateLocation();
updateMovementState();
updateRegen();
this.updateLocation();
this.updateMovementState();
this.updateRegen();
if (this.getStamina() < 10) {
if (this.getAltitude() > 0 || this.getDesiredAltitude() > 0) {
PlayerCharacter.GroundPlayer(this);
updateRegen();
this.updateRegen();
}
}
RealmMap.updateRealm(this);
updateBlessingMessage();
this.updateBlessingMessage();
this.safeZone = this.isInSafeZone();
if(!this.timestamps.containsKey("nextBoxCheck"))
+2 -2
View File
@@ -517,8 +517,8 @@ public class WorldServer {
Logger.info("Starting Bane Thread");
BaneThread.startBaneThread();
Logger.info("Starting Player Update Thread");
UpdateThread.startUpdateThread();
//Logger.info("Starting Player Update Thread");
//UpdateThread.startUpdateThread();
printThreads();