resource merchant work
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@@ -632,36 +632,39 @@ public class WorldServer {
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}
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}
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//add extra vendors for lakebane
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//add extra vendors for lakebane
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try {
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try {
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NPC runeMerchant = NPC.createNPC("Runey", 1200, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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runeMerchant.sellPercent = 0;
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Building sdrHut = BuildingManager.getBuilding(27979);
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Building sdrHut = BuildingManager.getBuilding(27979);
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runeMerchant.buildingUUID = sdrHut.getObjectUUID();
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if (sdrHut.getHirelings().size() < 1) {
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runeMerchant.building = sdrHut;
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NPC runeMerchant = NPC.createNPC("Runey", 1200, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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NPCManager.slotCharacterInBuilding(runeMerchant);
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runeMerchant.sellPercent = 0;
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runeMerchant.setLoc(runeMerchant.bindLoc);
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runeMerchant.buildingUUID = sdrHut.getObjectUUID();
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for(MobEquipment item : runeMerchant.contract.getSellInventory()){
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runeMerchant.building = sdrHut;
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item.magicValue = 10000000;
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NPCManager.slotCharacterInBuilding(runeMerchant);
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runeMerchant.setLoc(runeMerchant.bindLoc);
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for (MobEquipment item : runeMerchant.contract.getSellInventory()) {
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item.magicValue = 10000000;
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}
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}
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}
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}
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}
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catch(Exception e){
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catch(Exception e){
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Logger.error("FAILED TO ADD RUNE MERCHANT");
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Logger.error("FAILED TO ADD RUNE MERCHANT");
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}
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}
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try {
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try {
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NPC resourceMerchant = NPC.createNPC("Resource Merchant", 960124, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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resourceMerchant.sellPercent = 0;
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resourceMerchant.contract.vendorDialog = VendorDialog.getVendorDialog(623);
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Building sdrHut = BuildingManager.getBuilding(27984);
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Building sdrHut = BuildingManager.getBuilding(27984);
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resourceMerchant.buildingUUID = sdrHut.getObjectUUID();
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if(sdrHut.getHirelings().size() < 2) {
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resourceMerchant.building = sdrHut;
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NPC resourceMerchant = NPC.createNPC("Resource Merchant", 830, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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NPCManager.slotCharacterInBuilding(resourceMerchant);
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resourceMerchant.sellPercent = 0;
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resourceMerchant.setLoc(resourceMerchant.bindLoc);
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resourceMerchant.contract.vendorDialog = VendorDialog.getVendorDialog(623);
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resourceMerchant.contract.getSellInventory().clear();
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resourceMerchant.buildingUUID = sdrHut.getObjectUUID();
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for(int resourceID : Warehouse.getMaxResources().keySet()){
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resourceMerchant.building = sdrHut;
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if(resourceID == 7 || resourceID == 1580021)
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NPCManager.slotCharacterInBuilding(resourceMerchant);
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continue;
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resourceMerchant.setLoc(resourceMerchant.bindLoc);
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MobEquipment me = new MobEquipment(ItemBase.getItemBase(resourceID), 0, 0);
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//resourceMerchant.contract.getSellInventory().clear();
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resourceMerchant.contract.getSellInventory().add(me);
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for(int resourceID : Warehouse.getMaxResources().keySet()){
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if(resourceID == 7 || resourceID == 1580021)
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continue;
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MobLoot resource = new MobLoot(resourceMerchant,ItemBase.getItemBase(resourceID), 1, true);
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resourceMerchant.getCharItemManager().addItemToInventory(resource);
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}
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}
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}
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}
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}
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catch(Exception e){
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catch(Exception e){
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