bane mechanic
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@@ -744,7 +744,7 @@ public final class Bane {
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else if(playerNation.equals(attackNation))
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attackers.add(uuid);
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else
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MovementManager.translocate(player,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079)));
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MovementManager.translocate(player,Vector3fImmutable.getRandomPointOnCircle(ZoneManager.getZoneByUUID(656).getLoc(),30f),Regions.GetRegionForTeleport(ZoneManager.getZoneByUUID(656).getLoc()));
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}
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int attackerSize = 0;
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int defenderSize = 0;
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