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@ -56,12 +56,13 @@ public class MobEquipment extends AbstractGameObject {
@@ -56,12 +56,13 @@ public class MobEquipment extends AbstractGameObject {
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setMagicValue(); |
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} |
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public MobEquipment(int itemBaseID, float dropChance) { |
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public MobEquipment(int templateID, float dropChance) { |
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super(MobEquipment.getNewID()); |
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this.itemBase = ItemBase.getItemBase(itemBaseID); |
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this.template = ItemTemplate.templates.get(itemBaseID); |
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this.itemBase = ItemBase.getItemBase(templateID); |
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this.templateID = templateID; |
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this.template = ItemTemplate.templates.get(this.templateID); |
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Enum.EquipSlotType equipSlot = template.item_eq_slots_and.iterator().next(); |
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Enum.EquipSlotType equipSlot = template.item_eq_slots_or.iterator().next(); |
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this.slot = equipSlot; |
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this.dropChance = dropChance; |
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