stun grounds
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@@ -2687,7 +2687,9 @@ public enum PowersManager {
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}
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public static void cancelOnStun(AbstractCharacter ac) {
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
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PlayerCharacter.GroundPlayer((PlayerCharacter)ac);
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}
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}
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private static PowersBase getLastPower(AbstractCharacter ac) {
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