fury no longer grounded at end of flight chant
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@@ -271,7 +271,8 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
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if (this.getObjectType().equals(GameObjectType.PlayerCharacter))
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if (name.equals("Flight")) {
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((PlayerCharacter) this).update(false);
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PlayerCharacter.GroundPlayer((PlayerCharacter) this);
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if(!AbstractCharacter.CanFly((PlayerCharacter) this))
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PlayerCharacter.GroundPlayer((PlayerCharacter) this);
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}
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}
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applyAllBonuses();
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