|  |  |  | @ -50,7 +50,6 @@ public class NPC extends AbstractCharacter {@@ -50,7 +50,6 @@ public class NPC extends AbstractCharacter { | 
			
		
	
		
			
				
					|  |  |  |  |     // Used for thread safety
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					|  |  |  |  |     public final ReentrantReadWriteLock lock = new ReentrantReadWriteLock(); | 
			
		
	
		
			
				
					|  |  |  |  |     private final ArrayList<MobLoot> rolling = new ArrayList<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     private final ConcurrentHashMap<Mob, Integer> siegeMinionMap = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); | 
			
		
	
		
			
				
					|  |  |  |  |     public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock(); | 
			
		
	
		
			
				
					|  |  |  |  |     public ArrayList<ProducedItem> forgedItems = new ArrayList<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     public HashMap<Integer, MobEquipment> equip = null; | 
			
		
	
	
		
			
				
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