fixed production bug for mines
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@@ -429,7 +429,7 @@ public class Mine extends AbstractGameObject {
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writer.putInt(this.getModifiedProductionAmount());
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writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
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writer.putInt(3600); //window in seconds
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writer.putInt(this.isExpansion() ? this.mineType.xpacHash : this.mineType.hash);
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writer.putInt(this.mineType.hash);
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}
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@Override
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