From 3913201eed232844df84173da86c19f08fe24062 Mon Sep 17 00:00:00 2001 From: MagicBot Date: Tue, 18 Feb 2025 14:42:40 -0500 Subject: [PATCH] Arguments filtered down to implementation methods. --- src/engine/mbEnums.java | 34 ++++++++-------- src/engine/wpakpowers/Behaviour.java | 58 ++++++++++++++++++++-------- 2 files changed, 58 insertions(+), 34 deletions(-) diff --git a/src/engine/mbEnums.java b/src/engine/mbEnums.java index f4e66330..89501073 100644 --- a/src/engine/mbEnums.java +++ b/src/engine/mbEnums.java @@ -1340,119 +1340,119 @@ public class mbEnums { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.Behaviour(); + return Behaviour.Behaviour(caster, target, power, powerAction, effect, modifierEntry, rank); } }, Flag { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.Flag(); + return Behaviour.Flag(caster, target, power, powerAction, effect, modifierEntry, rank); } }, MapIntToInts { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.MapIntToInts(); + return Behaviour.MapIntToInts(caster, target, power, powerAction, effect, modifierEntry, rank); } }, Standard { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.Standard(); + return Behaviour.Standard(caster, target, power, powerAction, effect, modifierEntry, rank); } }, FPSubTypeAttr { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.FPSubTypeAttr(); + return Behaviour.FPSubTypeAttr(caster, target, power, powerAction, effect, modifierEntry, rank); } }, SubTypeSourceType { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.SubTypeSourceType(); + return Behaviour.SubTypeSourceType(caster, target, power, powerAction, effect, modifierEntry, rank); } }, SubTypePowerType { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.SubTypePowerType(); + return Behaviour.SubTypePowerType(caster, target, power, powerAction, effect, modifierEntry, rank); } }, SubTypeSkill { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.SubTypeSkill(); + return Behaviour.SubTypeSkill(caster, target, power, powerAction, effect, modifierEntry, rank); } }, FPSubTypeDmg { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.FPSubTypeDmg(); + return Behaviour.FPSubTypeDmg(caster, target, power, powerAction, effect, modifierEntry, rank); } }, DD { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.DD(); + return Behaviour.DD(caster, target, power, powerAction, effect, modifierEntry, rank); } }, String { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.StringBehaviour(); + return Behaviour.StringBehaviour(caster, target, power, powerAction, effect, modifierEntry, rank); } }, SubTypeMod { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.SubTypeMod(); + return Behaviour.SubTypeMod(caster, target, power, powerAction, effect, modifierEntry, rank); } }, SubTypePower { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.SubTypePower(); + return Behaviour.SubTypePower(caster, target, power, powerAction, effect, modifierEntry, rank); } }, SubTypeDmg { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.SubTypeDmg(); + return Behaviour.SubTypeDmg(caster, target, power, powerAction, effect, modifierEntry, rank); } }, FPSubTypeSkill { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.FPSubTypeSkill(); + return Behaviour.FPSubTypeSkill(caster, target, power, powerAction, effect, modifierEntry, rank); } }, FPSubTypeMonster { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.FPSubTypeMonster(); + return Behaviour.FPSubTypeMonster(caster, target, power, powerAction, effect, modifierEntry, rank); } }, ProcInfo { @Override public Object apply(AbstractCharacter caster, AbstractWorldObject target, Power power, ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { - return Behaviour.ProcInfo(); + return Behaviour.ProcInfo(caster, target, power, powerAction, effect, modifierEntry, rank); } }; diff --git a/src/engine/wpakpowers/Behaviour.java b/src/engine/wpakpowers/Behaviour.java index 5ab509e9..18c6ffa9 100644 --- a/src/engine/wpakpowers/Behaviour.java +++ b/src/engine/wpakpowers/Behaviour.java @@ -8,89 +8,113 @@ package engine.wpakpowers; +import engine.objects.AbstractCharacter; +import engine.objects.AbstractWorldObject; +import engine.wpak.data.ActionEntry; +import engine.wpak.data.Effect; +import engine.wpak.data.ModifierEntry; +import engine.wpak.data.Power; + public class Behaviour { - public static Object Behaviour() { + public static Object Behaviour(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object Flag() { + public static Object Flag(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object MapIntToInts() { + public static Object MapIntToInts(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object Standard() { + public static Object Standard(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object FPSubTypeAttr() { + public static Object FPSubTypeAttr(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object SubTypeSourceType() { + public static Object SubTypeSourceType(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object SubTypePowerType() { + public static Object SubTypePowerType(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object SubTypeSkill() { + public static Object SubTypeSkill(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object FPSubTypeDmg() { + public static Object FPSubTypeDmg(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object DD() { + public static Object DD(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object StringBehaviour() { + public static Object StringBehaviour(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object SubTypeMod() { + public static Object SubTypeMod(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object SubTypePower() { + public static Object SubTypePower(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object SubTypeDmg() { + public static Object SubTypeDmg(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object FPSubTypeSkill() { + public static Object FPSubTypeSkill(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object FPSubTypeMonster() { + public static Object FPSubTypeMonster(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; } - public static Object ProcInfo() { + public static Object ProcInfo(AbstractCharacter caster, AbstractWorldObject target, Power power, + ActionEntry powerAction, Effect effect, ModifierEntry modifierEntry, Integer rank) { System.out.println("Behavior method called"); return null; }