shade hide power block

This commit is contained in:
2025-01-29 19:23:18 -06:00
parent 0ec505e37f
commit 3a01dbf5f6
@@ -828,6 +828,8 @@ public enum PowersManager {
if (trains < 1)
trains = 1;
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, 429397210, trains, false);
playerCharacter.removeEffectBySource(EffectSourceType.Invisibility,40,true);
applyPower(playerCharacter, playerCharacter, playerCharacter.loc, msg.getPowerUsedID(), msg.getNumTrains(), false);
}
}
if(msg.getTargetType() == GameObjectType.PlayerCharacter.ordinal()) {