diff --git a/src/engine/db/handlers/dbGuildHandler.java b/src/engine/db/handlers/dbGuildHandler.java index 6efa854a..58a87441 100644 --- a/src/engine/db/handlers/dbGuildHandler.java +++ b/src/engine/db/handlers/dbGuildHandler.java @@ -542,62 +542,115 @@ public class dbGuildHandler extends dbHandlerBase { // It's not like this shit ever changes. public boolean updateDatabase(final Guild g) { - prepareCallable("UPDATE `obj_guild` SET `name`=?, `backgroundColor01`=?, `backgroundColor02`=?, `symbolColor`=?, `backgroundDesign`=?, `symbol`=?, `charter`=?, `motd`=?, `icMotd`=?, `nationMotd`=?, `leaderUID`=? WHERE `UID`=?"); - setString(1, g.getName()); - setInt(2, g.getGuildTag().backgroundColor01); - setInt(3, g.getGuildTag().backgroundColor02); - setInt(4, g.getGuildTag().symbolColor); - setInt(5, g.getGuildTag().backgroundDesign); - setInt(6, g.getGuildTag().symbol); - setInt(7, g.getCharter()); - setString(8, g.getMOTD()); - setString(9, g.getICMOTD()); - setString(10, ""); - setInt(11, g.getGuildLeaderUUID()); - setLong(12, (long) g.getObjectUUID()); - return (executeUpdate() != 0); + + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_guild` SET `name`=?, `backgroundColor01`=?, `backgroundColor02`=?, `symbolColor`=?, `backgroundDesign`=?, `symbol`=?, `charter`=?, `motd`=?, `icMotd`=?, `nationMotd`=?, `leaderUID`=? WHERE `UID`=?")) { + + preparedStatement.setString(1, g.getName()); + preparedStatement.setInt(2, g.getGuildTag().backgroundColor01); + preparedStatement.setInt(3, g.getGuildTag().backgroundColor02); + preparedStatement.setInt(4, g.getGuildTag().symbolColor); + preparedStatement.setInt(5, g.getGuildTag().backgroundDesign); + preparedStatement.setInt(6, g.getGuildTag().symbol); + preparedStatement.setInt(7, g.getCharter()); + preparedStatement.setString(8, g.getMOTD()); + preparedStatement.setString(9, g.getICMOTD()); + preparedStatement.setString(10, ""); + preparedStatement.setInt(11, g.getGuildLeaderUUID()); + preparedStatement.setLong(12, (long) g.getObjectUUID()); + + return (preparedStatement.executeUpdate() > 0); + + } catch (SQLException e) { + Logger.error(e); + return false; + } } + public boolean ADD_TO_ALLIANCE_LIST(final long sourceGuildID, final long targetGuildID, boolean isRecommended, boolean isAlly, String recommender) { - prepareCallable("INSERT INTO `dyn_guild_allianceenemylist` (`GuildID`, `OtherGuildID`,`isRecommended`, `isAlliance`, `recommender`) VALUES (?,?,?,?,?)"); - setLong(1, sourceGuildID); - setLong(2, targetGuildID); - setBoolean(3, isRecommended); - setBoolean(4, isAlly); - setString(5, recommender); - return (executeUpdate() > 0); + + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("INSERT INTO `dyn_guild_allianceenemylist` (`GuildID`, `OtherGuildID`,`isRecommended`, `isAlliance`, `recommender`) VALUES (?,?,?,?,?)")) { + + preparedStatement.setLong(1, sourceGuildID); + preparedStatement.setLong(2, targetGuildID); + preparedStatement.setBoolean(3, isRecommended); + preparedStatement.setBoolean(4, isAlly); + preparedStatement.setString(5, recommender); + + return (preparedStatement.executeUpdate() > 0); + + } catch (SQLException e) { + Logger.error(e); + return false; + } } public boolean REMOVE_FROM_ALLIANCE_LIST(final long sourceGuildID, long targetGuildID) { - prepareCallable("DELETE FROM `dyn_guild_allianceenemylist` WHERE `GuildID`=? AND `OtherGuildID`=?"); - setLong(1, sourceGuildID); - setLong(2, targetGuildID); - return (executeUpdate() > 0); + + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("DELETE FROM `dyn_guild_allianceenemylist` WHERE `GuildID`=? AND `OtherGuildID`=?")) { + + preparedStatement.setLong(1, sourceGuildID); + preparedStatement.setLong(2, targetGuildID); + + return (preparedStatement.executeUpdate() > 0); + + } catch (SQLException e) { + Logger.error(e); + return false; + } } public boolean UPDATE_RECOMMENDED(final long sourceGuildID, long targetGuildID) { - prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ? WHERE `GuildID`=? AND `OtherGuildID`=?"); - setByte(1,(byte)0); - setLong(2, sourceGuildID); - setLong(3, targetGuildID); - return (executeUpdate() > 0); + + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ? WHERE `GuildID`=? AND `OtherGuildID`=?")) { + + preparedStatement.setLong(1, sourceGuildID); + preparedStatement.setLong(2, targetGuildID); + + return (preparedStatement.executeUpdate() > 0); + + } catch (SQLException e) { + Logger.error(e); + return false; + } } public boolean UPDATE_ALLIANCE(final long sourceGuildID, long targetGuildID, boolean isAlly) { - prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?"); - setBoolean(1,isAlly); - setLong(2, sourceGuildID); - setLong(3, targetGuildID); - return (executeUpdate() > 0); + + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_guild_allianceenemylist` SET `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?")) { + + preparedStatement.setLong(1, sourceGuildID); + preparedStatement.setLong(2, targetGuildID); + + return (preparedStatement.executeUpdate() > 0); + + } catch (SQLException e) { + Logger.error(e); + return false; + } } public boolean UPDATE_ALLIANCE_AND_RECOMMENDED(final long sourceGuildID, long targetGuildID, boolean isAlly) { - prepareCallable("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ?, `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?"); - setByte(1,(byte)0); - setBoolean(2,isAlly); - setLong(3, sourceGuildID); - setLong(4, targetGuildID); - return (executeUpdate() > 0); + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `dyn_guild_allianceenemylist` SET `isRecommended` = ?, `isAlliance` = ? WHERE `GuildID`=? AND `OtherGuildID`=?")) { + + preparedStatement.setByte(1, (byte) 0); + preparedStatement.setBoolean(2, isAlly); + preparedStatement.setLong(3, sourceGuildID); + preparedStatement.setLong(4, targetGuildID); + + return (preparedStatement.executeUpdate() > 0); + + } catch (SQLException e) { + Logger.error(e); + return false; + } + } public void LOAD_ALL_ALLIANCES_FOR_GUILD(Guild guild) { @@ -605,54 +658,45 @@ public class dbGuildHandler extends dbHandlerBase { if (guild == null) return; - prepareCallable("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?"); - setInt(1,guild.getObjectUUID()); + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?")) { - try { - ResultSet rs = executeQuery(); + preparedStatement.setInt(1, guild.getObjectUUID()); + ResultSet rs = preparedStatement.executeQuery(); - //shrines cached in rs for easy cache on creation. while (rs.next()) { GuildAlliances guildAlliance = new GuildAlliances(rs); guild.guildAlliances.put(guildAlliance.getAllianceGuild(), guildAlliance); } - } catch (SQLException e) { - Logger.error( e.getMessage()); - } finally { - closeCallable(); + Logger.error(e); } - } - public void LOAD_GUILD_HISTORY_FOR_PLAYER(PlayerCharacter pc) { + public static void LOAD_GUILD_HISTORY_FOR_PLAYER(PlayerCharacter playerCharacter) { - if (pc == null) + if (playerCharacter == null) return; - prepareCallable("SELECT * FROM `dyn_character_guildhistory` WHERE `CharacterID` = ?"); - setInt(1,pc.getObjectUUID()); + ArrayList guildList = new ArrayList<>(); + + try (Connection connection = DbManager.getConnection(); + PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_guild_allianceenemylist` WHERE `GuildID` = ?")) { - try { - ArrayList tempList = new ArrayList<>(); - ResultSet rs = executeQuery(); + preparedStatement.setInt(1, playerCharacter.getObjectUUID()); + ResultSet rs = preparedStatement.executeQuery(); - //shrines cached in rs for easy cache on creation. while (rs.next()) { - GuildHistory guildHistory = new GuildHistory(rs); - tempList.add(guildHistory); + GuildHistory guildEntry = new GuildHistory(rs); + guildList.add(guildEntry); } - pc.setGuildHistory(tempList); - - } catch (SQLException e) { - Logger.error(e.getMessage()); - } finally { - closeCallable(); + Logger.error(e); } + playerCharacter.setGuildHistory(guildList); } //TODO uncomment this when finished with guild history warehouse integration